Merge branch 'master' into ray-triangle-intersection

This commit is contained in:
Uwila
2020-04-02 14:33:57 +02:00
committed by GitHub
2 changed files with 2 additions and 1 deletions

View File

@@ -392,7 +392,7 @@ Functions documentation
Parameters:
| *[in, out]* **v** vector
| *[in]* **axis** axis vector (will be normalized)
| *[out]* **angle** angle (radians)
| *[in]* **angle** angle (radians)
.. c:function:: void glm_vec3_rotate_m4(mat4 m, vec3 v, vec3 dest)