mirror of
https://github.com/recp/cglm.git
synced 2025-10-04 17:09:40 +00:00
rotate vec3 with affine matrix
This commit is contained in:
@@ -418,4 +418,19 @@ glm_vec_rotate(vec3 v, float angle, vec3 axis) {
|
|||||||
glm_vec_add(v1, v3, v);
|
glm_vec_add(v1, v3, v);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* @brief apply rotation matrix to vector
|
||||||
|
*
|
||||||
|
* @param[in] m affine matrix or rot matrix
|
||||||
|
* @param[in] v vector
|
||||||
|
* @param[out] dest rotated vector
|
||||||
|
*/
|
||||||
|
CGLM_INLINE
|
||||||
|
void
|
||||||
|
glm_vec_rotate_m4(mat4 m, vec3 v, vec3 dest) {
|
||||||
|
dest[0] = m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2];
|
||||||
|
dest[1] = m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2];
|
||||||
|
dest[2] = m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2];
|
||||||
|
}
|
||||||
|
|
||||||
#endif /* cglm_vec_h */
|
#endif /* cglm_vec_h */
|
||||||
|
Reference in New Issue
Block a user