Fix typos.

This commit is contained in:
Bruce Mitchener
2024-02-08 15:12:30 +07:00
parent a8685ed6ab
commit e4419c4f18
66 changed files with 261 additions and 263 deletions

View File

@@ -29,7 +29,7 @@ have to compile cglm with **CGLM_ALL_UNALIGNED** macro.
if you do not know what you are doing. Because a cglm header included
via 'project A' may force types to be aligned and another cglm header
included via 'project B' may not require alignment. In this case
cglm functions will read from and write to **INVALID MEMORY LOCATIONs**.
cglm functions will read from and write to **INVALID MEMORY LOCATIONSNs**.
ALWAYS USE SAME CONFIGURATION / OPTION for **cglm** if you have multiple projects.
@@ -43,7 +43,7 @@ By starting **v0.8.3** cglm provides options to switch between clipspace configu
Clipspace related files are located at `include/cglm/[struct]/clipspace.h` but
these are included in related files like `cam.h`. If you don't want to change your existing
clipspace configuration and want to use different clipspace function like `glm_lookat_zo` or `glm_lookat_lh_zo`...
then you can include individual headers or just define `CGLM_CLIPSPACE_INCLUDE_ALL` which will iclude all headers for you.
then you can include individual headers or just define `CGLM_CLIPSPACE_INCLUDE_ALL` which will include all headers for you.
1. **CGLM_CLIPSPACE_INCLUDE_ALL**
2. **CGLM_FORCE_DEPTH_ZERO_TO_ONE**