Update README.md

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Recep Aslantas
2018-04-12 14:47:14 +03:00
committed by GitHub
parent 2d77123999
commit c8ed8acbed

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@@ -19,7 +19,9 @@ Complete documentation: http://cglm.readthedocs.io
- _dup (duplicate) is changed to _copy. For instance `glm_vec_dup -> glm_vec_copy` - _dup (duplicate) is changed to _copy. For instance `glm_vec_dup -> glm_vec_copy`
- OpenGL related functions are dropped to make this lib platform/third-party independent - OpenGL related functions are dropped to make this lib platform/third-party independent
- make sure you have latest version and feel free to report bugs, troubles - make sure you have latest version and feel free to report bugs, troubles
- **[bugfix]** euler angles was implemented in reverse order (extrinsic) it was fixed, now they are intrinsic. Make sure that you have the latest version - **[bugfix]** euler angles was implemented in reverse order (extrinsic) it was fixed, now they are intrinsic. Make sure that
you have the latest version
- **[major change]** by starting v0.4.0, quaternions are stored as [x, y, z, w], it was [w, x, y, z] in v0.3.5 and earlier versions
#### Note for C++ developers: #### Note for C++ developers:
If you don't aware about original GLM library yet, you may also want to look at: If you don't aware about original GLM library yet, you may also want to look at: