mirror of
https://github.com/recp/cglm.git
synced 2025-10-04 17:09:40 +00:00
Update README.md
This commit is contained in:
@@ -19,7 +19,9 @@ Complete documentation: http://cglm.readthedocs.io
|
|||||||
- _dup (duplicate) is changed to _copy. For instance `glm_vec_dup -> glm_vec_copy`
|
- _dup (duplicate) is changed to _copy. For instance `glm_vec_dup -> glm_vec_copy`
|
||||||
- OpenGL related functions are dropped to make this lib platform/third-party independent
|
- OpenGL related functions are dropped to make this lib platform/third-party independent
|
||||||
- make sure you have latest version and feel free to report bugs, troubles
|
- make sure you have latest version and feel free to report bugs, troubles
|
||||||
- **[bugfix]** euler angles was implemented in reverse order (extrinsic) it was fixed, now they are intrinsic. Make sure that you have the latest version
|
- **[bugfix]** euler angles was implemented in reverse order (extrinsic) it was fixed, now they are intrinsic. Make sure that
|
||||||
|
you have the latest version
|
||||||
|
- **[major change]** by starting v0.4.0, quaternions are stored as [x, y, z, w], it was [w, x, y, z] in v0.3.5 and earlier versions
|
||||||
|
|
||||||
#### Note for C++ developers:
|
#### Note for C++ developers:
|
||||||
If you don't aware about original GLM library yet, you may also want to look at:
|
If you don't aware about original GLM library yet, you may also want to look at:
|
||||||
|
Reference in New Issue
Block a user