mirror of
https://github.com/recp/cglm.git
synced 2025-10-04 17:09:40 +00:00
drop glm__memcpy, glm__memset and glm__memzero
* implement mat3_zero and mat4_zero functions * copy matrix items manually in ucopy functions
This commit is contained in:
@@ -21,6 +21,7 @@ Functions:
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1. :c:func:`glm_mat3_copy`
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#. :c:func:`glm_mat3_identity`
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#. :c:func:`glm_mat3_identity_array`
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#. :c:func:`glm_mat3_zero`
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#. :c:func:`glm_mat3_mul`
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#. :c:func:`glm_mat3_transpose_to`
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#. :c:func:`glm_mat3_transpose`
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@@ -60,6 +61,13 @@ Functions documentation
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| *[in,out]* **mat** matrix array (must be aligned (16/32) if alignment is not disabled)
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| *[in]* **count** count of matrices
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.. c:function:: void glm_mat3_zero(mat3 mat)
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make given matrix zero
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Parameters:
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| *[in,out]* **mat** matrix to
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.. c:function:: void glm_mat3_mul(mat3 m1, mat3 m2, mat3 dest)
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multiply m1 and m2 to dest
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@@ -26,6 +26,7 @@ Functions:
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#. :c:func:`glm_mat4_copy`
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#. :c:func:`glm_mat4_identity`
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#. :c:func:`glm_mat4_identity_array`
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#. :c:func:`glm_mat4_zero`
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#. :c:func:`glm_mat4_pick3`
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#. :c:func:`glm_mat4_pick3t`
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#. :c:func:`glm_mat4_ins3`
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@@ -81,6 +82,13 @@ Functions documentation
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| *[in,out]* **mat** matrix array (must be aligned (16/32) if alignment is not disabled)
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| *[in]* **count** count of matrices
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.. c:function:: void glm_mat4_zero(mat4 mat)
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make given matrix zero
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Parameters:
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| *[in,out]* **mat** matrix to
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.. c:function:: void glm_mat4_pick3(mat4 mat, mat3 dest)
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copy upper-left of mat4 to mat3
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@@ -84,7 +84,7 @@ glm_frustum(float left,
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mat4 dest) {
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float rl, tb, fn, nv;
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glm__memzero(float, dest, sizeof(mat4));
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glm_mat4_zero(dest);
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rl = 1.0f / (right - left);
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tb = 1.0f / (top - bottom);
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@@ -122,7 +122,7 @@ glm_ortho(float left,
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mat4 dest) {
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float rl, tb, fn;
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glm__memzero(float, dest, sizeof(mat4));
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glm_mat4_zero(dest);
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rl = 1.0f / (right - left);
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tb = 1.0f / (top - bottom);
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@@ -259,7 +259,7 @@ glm_perspective(float fovy,
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mat4 dest) {
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float f, fn;
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glm__memzero(float, dest, sizeof(mat4));
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glm_mat4_zero(dest);
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f = 1.0f / tanf(fovy * 0.5f);
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fn = 1.0f / (nearVal - farVal);
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@@ -26,34 +26,6 @@
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# define CGLM_INLINE static inline __attribute((always_inline))
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#endif
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#define glm__memcpy(type, dest, src, size) \
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do { \
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type *srci; \
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type *srci_end; \
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type *desti; \
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\
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srci = (type *)src; \
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srci_end = (type *)((char *)srci + size); \
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desti = (type *)dest; \
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\
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while (srci != srci_end) \
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*desti++ = *srci++; \
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} while (0)
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#define glm__memset(type, dest, size, val) \
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do { \
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type *desti; \
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type *desti_end; \
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\
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desti = (type *)dest; \
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desti_end = (type *)((char *)desti + size); \
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\
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while (desti != desti_end) \
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*desti++ = val; \
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} while (0)
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#define glm__memzero(type, dest, size) glm__memset(type, dest, size, 0)
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#include "types.h"
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#include "simd/intrin.h"
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@@ -17,6 +17,7 @@
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CGLM_INLINE void glm_mat3_copy(mat3 mat, mat3 dest);
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CGLM_INLINE void glm_mat3_identity(mat3 mat);
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CGLM_INLINE void glm_mat3_identity_array(mat3 * restrict mat, size_t count);
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CGLM_INLINE void glm_mat3_zero(mat3 mat);
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CGLM_INLINE void glm_mat3_mul(mat3 m1, mat3 m2, mat3 dest);
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CGLM_INLINE void glm_mat3_transpose_to(mat3 m, mat3 dest);
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CGLM_INLINE void glm_mat3_transpose(mat3 m);
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@@ -65,7 +66,17 @@
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CGLM_INLINE
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void
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glm_mat3_copy(mat3 mat, mat3 dest) {
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glm__memcpy(float, dest, mat, sizeof(mat3));
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dest[0][0] = mat[0][0];
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dest[0][1] = mat[0][1];
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dest[0][2] = mat[0][2];
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dest[1][0] = mat[1][0];
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dest[1][1] = mat[1][1];
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dest[1][2] = mat[1][2];
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dest[2][0] = mat[2][0];
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dest[2][1] = mat[2][1];
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dest[2][2] = mat[2][2];
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}
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/*!
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@@ -108,6 +119,18 @@ glm_mat3_identity_array(mat3 * __restrict mat, size_t count) {
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}
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}
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/*!
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* @brief make given matrix zero.
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*
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* @param[in, out] mat matrix
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*/
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CGLM_INLINE
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void
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glm_mat3_zero(mat3 mat) {
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CGLM_ALIGN_MAT mat3 t = GLM_MAT3_ZERO_INIT;
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glm_mat3_copy(t, mat);
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}
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/*!
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* @brief multiply m1 and m2 to dest
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*
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@@ -22,6 +22,7 @@
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CGLM_INLINE void glm_mat4_copy(mat4 mat, mat4 dest);
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CGLM_INLINE void glm_mat4_identity(mat4 mat);
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CGLM_INLINE void glm_mat4_identity_array(mat4 * restrict mat, size_t count);
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CGLM_INLINE void glm_mat4_zero(mat4 mat);
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CGLM_INLINE void glm_mat4_pick3(mat4 mat, mat3 dest);
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CGLM_INLINE void glm_mat4_pick3t(mat4 mat, mat3 dest);
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CGLM_INLINE void glm_mat4_ins3(mat3 mat, mat4 dest);
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@@ -31,6 +32,7 @@
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CGLM_INLINE void glm_mat4_mulv3(mat4 m, vec3 v, vec3 dest);
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CGLM_INLINE float glm_mat4_trace(mat4 m);
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CGLM_INLINE float glm_mat4_trace3(mat4 m);
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CGLM_INLINE void glm_mat4_quat(mat4 m, versor dest) ;
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CGLM_INLINE void glm_mat4_transpose_to(mat4 m, mat4 dest);
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CGLM_INLINE void glm_mat4_transpose(mat4 m);
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CGLM_INLINE void glm_mat4_scale_p(mat4 m, float s);
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@@ -40,6 +42,7 @@
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CGLM_INLINE void glm_mat4_inv_fast(mat4 mat, mat4 dest);
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CGLM_INLINE void glm_mat4_swap_col(mat4 mat, int col1, int col2);
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CGLM_INLINE void glm_mat4_swap_row(mat4 mat, int row1, int row2);
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CGLM_INLINE float glm_mat4_rmc(vec4 r, mat4 m, vec4 c);
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*/
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#ifndef cglm_mat_h
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@@ -98,7 +101,15 @@
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CGLM_INLINE
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void
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glm_mat4_ucopy(mat4 mat, mat4 dest) {
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glm__memcpy(float, dest, mat, sizeof(mat4));
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dest[0][0] = mat[0][0]; dest[1][0] = mat[1][0];
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dest[0][1] = mat[0][1]; dest[1][1] = mat[1][1];
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dest[0][2] = mat[0][2]; dest[1][2] = mat[1][2];
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dest[0][3] = mat[0][3]; dest[1][3] = mat[1][3];
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dest[2][0] = mat[2][0]; dest[3][0] = mat[3][0];
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dest[2][1] = mat[2][1]; dest[3][1] = mat[3][1];
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dest[2][2] = mat[2][2]; dest[3][2] = mat[3][2];
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dest[2][3] = mat[2][3]; dest[3][3] = mat[3][3];
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}
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/*!
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@@ -168,6 +179,18 @@ glm_mat4_identity_array(mat4 * __restrict mat, size_t count) {
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}
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}
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/*!
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* @brief make given matrix zero.
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*
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* @param[in, out] mat matrix
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*/
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CGLM_INLINE
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void
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glm_mat4_zero(mat4 mat) {
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CGLM_ALIGN_MAT mat4 t = GLM_MAT4_ZERO_INIT;
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glm_mat4_copy(t, mat);
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}
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/*!
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* @brief copy upper-left of mat4 to mat3
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*
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@@ -474,10 +497,8 @@ glm_mat4_transpose(mat4 m) {
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glm_mat4_transp_sse2(m, m);
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#else
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mat4 d;
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glm_mat4_transpose_to(m, d);
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glm__memcpy(float, m, d, sizeof(mat4));
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glm_mat4_ucopy(d, m);
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#endif
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}
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@@ -682,7 +703,7 @@ glm_mat4_swap_row(mat4 mat, int row1, int row2) {
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*
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* rmc stands for Row * Matrix * Column
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*
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* the result is scalar because S * M = Matrix1x4 (row vector),
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* the result is scalar because R * M = Matrix1x4 (row vector),
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* then Matrix1x4 * Vec4 (column vector) = Matrix1x1 (Scalar)
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*
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* @param[in] r row vector or matrix1x4
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