vec: rename glm_vec_ to glm_vec3_ (continue)

* add missing functions to vec4
* update docs
This commit is contained in:
Recep Aslantas
2018-11-29 09:07:48 +03:00
parent 0b8c63a90e
commit b4bf8f3537
18 changed files with 214 additions and 221 deletions

View File

@@ -9,7 +9,7 @@ There are many convenient functions for camera. For instance :c:func:`glm_look`
is just wrapper for :c:func:`glm_lookat`. Sometimes you only have direction
instead of target, so that makes easy to build view matrix using direction.
There is also :c:func:`glm_look_anyup` function which can help build view matrix
without providing UP axis. It uses :c:func:`glm_vec_ortho` to get a UP axis and
without providing UP axis. It uses :c:func:`glm_vec3_ortho` to get a UP axis and
builds view matrix.
You can also *_default* versions of ortho and perspective to build projection