change signature of refraction to let caller know if refraction occurs or not

This commit is contained in:
Recep Aslantas
2024-03-24 06:31:29 +03:00
parent 707bff021c
commit aad5223da0
18 changed files with 138 additions and 99 deletions

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@@ -406,15 +406,19 @@ Functions documentation
| *[in]* **N** *❗️ normalized ❗️* normal vector
| *[out]* **dest** destination: reflection result
.. c:function:: void glm_vec2_refract(vec2 I, vec2 N, float eta, vec2 dest)
.. c:function:: bool glm_vec2_refract(vec2 I, vec2 N, float eta, vec2 dest)
Refraction vector using entering ray, surface normal and refraction index
If the angle between the entering ray I and the surface normal N is too
great for a given refraction index, the return value is zero
Computes refraction vector for an incident vector and a surface normal.
Calculates the refraction vector based on Snell's law. If total internal reflection
occurs (angle too great given eta), dest is set to zero and returns false.
Otherwise, computes refraction vector, stores it in dest, and returns true.
Parameters:
| *[in]* **I** *❗️ normalized ❗️* incident vector
| *[in]* **N** *❗️ normalized ❗️* normal vector
| *[in]* **eta** ratio of indices of refraction ( η )
| *[out]* **dest** destination: refraction result
| *[in]* **eta** ratio of indices of refraction (incident/transmitted)
| *[out]* **dest** refraction vector if refraction occurs; zero vector otherwise
Returns:
returns true if refraction occurs; false if total internal reflection occurs.

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@@ -535,15 +535,20 @@ Functions documentation
| *[in]* **N** *❗️ normalized ❗️* normal vector
| *[out]* **dest** destination: reflection result
.. c:function:: void glm_vec3_refract(vec3 I, vec3 N, float eta, vec3 dest)
.. c:function:: bool glm_vec3_refract(vec3 I, vec3 N, float eta, vec3 dest)
Refraction vector using entering ray, surface normal and refraction index
If the angle between the entering ray I and the surface normal N is too
great for a given refraction index, the return value is zero
Computes refraction vector for an incident vector and a surface normal.
Calculates the refraction vector based on Snell's law. If total internal reflection
occurs (angle too great given eta), dest is set to zero and returns false.
Otherwise, computes refraction vector, stores it in dest, and returns true.
Parameters:
| *[in]* **I** *❗️ normalized ❗️* incident vector
| *[in]* **N** *❗️ normalized ❗️* normal vector
| *[in]* **eta** ratio of indices of refraction ( η )
| *[out]* **dest** destination: refraction result
| *[in]* **eta** ratio of indices of refraction (incident/transmitted)
| *[out]* **dest** refraction vector if refraction occurs; zero vector otherwise
Returns:
returns true if refraction occurs; false if total internal reflection occurs.

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@@ -427,7 +427,7 @@ Functions documentation
| *[in]* **src** pointer to an array of floats
| *[out]* **dest** destination vector
.. c:function:: void glm_vec4_reflect(vec4 I, vec4 N, vec4 dest)
.. c:function:: bool glm_vec4_reflect(vec4 I, vec4 N, vec4 dest)
Reflection vector using an incident ray and a surface normal
@@ -436,19 +436,23 @@ Functions documentation
| *[in]* **N** *❗️ normalized ❗️* normal vector
| *[out]* **dest** destination: reflection result
.. c:function:: void glm_vec4_refract(vec4 I, vec4 N, float eta, vec4 dest)
.. c:function:: bool glm_vec4_refract(vec4 I, vec4 N, float eta, vec4 dest)
Refraction vector using entering ray, surface normal and refraction index
If the angle between the entering ray I and the surface normal N is too
great for a given refraction index, the return value is zero
this implementation does not explicitly preserve the 'w' component of the
computes refraction vector for an incident vector and a surface normal.
Calculates the refraction vector based on Snell's law. If total internal reflection
occurs (angle too great given eta), dest is set to zero and returns false.
Otherwise, computes refraction vector, stores it in dest, and returns true.
This implementation does not explicitly preserve the 'w' component of the
incident vector 'I' in the output 'dest', users requiring the preservation of
the 'w' component should manually adjust 'dest' after calling this function.
Parameters:
| *[in]* **I** *❗️ normalized ❗️* incident vector
| *[in]* **N** *❗️ normalized ❗️* normal vector
| *[in]* **eta** ratio of indices of refraction ( η )
| *[out]* **dest** destination: refraction result
| *[in]* **eta** ratio of indices of refraction (incident/transmitted)
| *[out]* **dest** refraction vector if refraction occurs; zero vector otherwise
Returns:
returns true if refraction occurs; false if total internal reflection occurs.