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inverse (opposite) of vectors
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12
src/vec4.c
12
src/vec4.c
@@ -80,6 +80,18 @@ glmc_vec4_flipsign(vec4 v) {
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glm_vec4_flipsign(v);
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}
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CGLM_EXPORT
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void
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glmc_vec4_inv(vec4 v) {
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glm_vec4_inv(v);
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}
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CGLM_EXPORT
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void
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glmc_vec4_inv_to(vec4 v, vec4 dest) {
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glm_vec4_inv_to(v, dest);
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}
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CGLM_EXPORT
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float
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glmc_vec4_distance(vec4 v1, vec4 v2) {
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