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Update include/cglm/mat3.h
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -31,7 +31,7 @@
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CGLM_INLINE void glm_mat3_swap_row(mat3 mat, int row1, int row2);
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CGLM_INLINE void glm_mat3_swap_row(mat3 mat, int row1, int row2);
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CGLM_INLINE float glm_mat3_rmc(vec3 r, mat3 m, vec3 c);
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CGLM_INLINE float glm_mat3_rmc(vec3 r, mat3 m, vec3 c);
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CGLM_INLINE void glm_mat3_make(float * restrict src, mat3 dest);
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CGLM_INLINE void glm_mat3_make(float * restrict src, mat3 dest);
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CGLM_INLINE void glm_mat4_textrans(float sx, float sy, float rot, float tx, float ty, mat4 dest);
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CGLM_INLINE void glm_mat3_textrans(float sx, float sy, float rot, float tx, float ty, mat3 dest);
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*/
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*/
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#ifndef cglm_mat3_h
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#ifndef cglm_mat3_h
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