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adding ivec2, ivec3, ivec4 prints, eqv, eq and fill, documentation fixes
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@@ -50,6 +50,14 @@ Functions documentation
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| *[in]* **val** value
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| *[out]* **dest** destination
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.. c:function:: void glm_vec3_fill(vec3 v, float val)
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fill a vector with specified value
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Parameters:
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| *[out]* **v** vector
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| *[in]* **val** value
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.. c:function:: bool glm_vec3_eq(vec3 v, float val)
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check if vector is equal to value (without epsilon)
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