move extracting planes to camera header

* since it related to view frustum / camera it should be in thie header or separate header called frustum.h
* update LICENSE to add authors of algorithm
This commit is contained in:
Recep Aslantas
2017-12-30 13:55:17 +03:00
parent d14627ac52
commit 99669a21a4
7 changed files with 60 additions and 43 deletions

View File

@@ -52,3 +52,9 @@ LICENSE:
Computing Euler angles from a rotation matrix (euler.pdf)
Gregory G. Slabaugh
4. Extracting Planes
Fast Extraction of Viewing Frustum Planes from the World-View-Projection Matrix
Authors:
Gil Gribb (ggribb@ravensoft.com)
Klaus Hartmann (k_hartmann@osnabrueck.netsurf.de)