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fix glmm_fmsub() on arm-neon: https://github.com/recp/cglm/pull/364 thanks to @gottfriedleibniz
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@@ -174,7 +174,7 @@ glmm_fnmadd(float32x4_t a, float32x4_t b, float32x4_t c) {
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static inline
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float32x4_t
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glmm_fmsub(float32x4_t a, float32x4_t b, float32x4_t c) {
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return glmm_fmadd(vnegq_f32(c), a, b);
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return glmm_fmadd(a, b, vnegq_f32(c));
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}
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static inline
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