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Merge branch 'master' into cglm-structs
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@@ -23,4 +23,10 @@ glm_luminance(vec3 rgb) {
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return glm_dot(rgb, l);
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}
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CGLM_INLINE
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void
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glm_normal(vec3 a, vec3 b, vec3 c, vec3 dest) {
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}
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#endif /* cglm_color_h */
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@@ -9,7 +9,7 @@
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#define cglm_version_h
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#define CGLM_VERSION_MAJOR 0
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#define CGLM_VERSION_MINOR 5
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#define CGLM_VERSION_PATCH 5
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#define CGLM_VERSION_MINOR 6
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#define CGLM_VERSION_PATCH 0
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#endif /* cglm_version_h */
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