diff --git a/docs/source/mat4x2.rst b/docs/source/mat4x2.rst index 4b7f291..35ab2b8 100644 --- a/docs/source/mat4x2.rst +++ b/docs/source/mat4x2.rst @@ -23,6 +23,15 @@ Functions: #. :c:func:`glm_mat4x2_transpose` #. :c:func:`glm_mat4x2_scale` +Represented +~~~~~~~~~~~ + +.. csv-table:: mat4x2 + :header: "", "column 1", "column 2", "column 3", "column4" + + "row 1", "m00", "m10", "m20", "m30" + "row 2", "m01", "m11", "m21", "m31" + Functions documentation ~~~~~~~~~~~~~~~~~~~~~~~ @@ -51,28 +60,70 @@ Functions documentation | *[in]* **src** pointer to an array of floats | *[out]* **dest** destination matrix4x2 -.. c:function:: void glm_mat4x2_mul(mat4x2 m1, mat2x4 m2, mat4 dest) +.. c:function:: void glm_mat4x2_mul(mat4x2 m1, mat2x4 m2, mat2 dest) multiply m1 and m2 to dest .. code-block:: c - glm_mat4x2_mul(mat4x2, mat2x4, mat4); + glm_mat4x2_mul(mat4x2, mat2x4, mat2); Parameters: | *[in]* **m1** left matrix (mat4x2) | *[in]* **m2** right matrix (mat2x4) - | *[out]* **dest** destination matrix (mat4) + | *[out]* **dest** destination matrix (mat2) -.. c:function:: void glm_mat4x2_mulv(mat4x2 m, vec2 v, vec4 dest) + .. csv-table:: mat4x2 + :header: "", "column 1", "column 2", "column 3", "column 4" - multiply mat4x2 with vec2 (column vector) and store in dest vector + "row 1", "a00", "a10", "a20", "a30" + "row 2", "a01", "a11", "a21", "a31" + + .. csv-table:: mat2x4 + :header: "", "column 1", "column 2" + + "row 1", "b00", "b10" + "row 2", "b01", "b11" + "row 3", "b02", "b12" + "row 4", "b03", "b13" + + .. csv-table:: mat2x2 + :header: "", "column 1", "column 2" + + "row 1", "a00 * b00 + a10 * b01 + a20 * b02 + a30 * b03", "a00 * b10 + a10 * b11 + a20 * b12 + a30 * b13" + "row 2", "a01 * b00 + a11 * b01 + a21 * b02 + a31 * b03", "a01 * b10 + a11 * b11 + a21 * b12 + a31 * b13" + +.. c:function:: void glm_mat4x2_mulv(mat4x2 m, vec4 v, vec2 dest) + + multiply mat4x2 with vec4 (column vector) and store in dest vector Parameters: | *[in]* **m** mat4x2 (left) - | *[in]* **v** vec2 (right, column vector) + | *[in]* **v** vec4 (right, column vector) | *[out]* **dest** destination (result, column vector) + .. csv-table:: mat4x2 + :header: "", "column 1", "column 2", "column 3" + + "row 1", "m00", "m10", "m20" + "row 2", "m01", "m11", "m21" + "row 3", "m02", "m12", "m22" + "row 4", "m03", "m13", "m23" + + .. csv-table:: column vec4 (1x4) + :header: "", "column 1" + + "row 1", "v0" + "row 2", "v1" + "row 3", "v2" + "row 4", "v3" + + .. csv-table:: column vec2 (1x2) + :header: "", "column 1" + + "row 1", "m00 * v0 + m10 * v1 + m20 * v2 + m30 * v3" + "row 2", "m01 * v0 + m11 * v1 + m21 * v2 + m31 * v3" + .. c:function:: void glm_mat4x2_transpose(mat4x2 m, mat2x4 dest) transpose matrix and store in dest