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call: add missing end guard to call headers
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@@ -137,4 +137,7 @@ CGLM_EXPORT
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float
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float
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glmc_ease_bounce_inout(float t);
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glmc_ease_bounce_inout(float t);
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#ifdef __cplusplus
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}
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#endif
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#endif /* cglmc_ease_h */
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#endif /* cglmc_ease_h */
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@@ -33,4 +33,7 @@ CGLM_EXPORT
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bool
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bool
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glmc_sphere_point(vec4 s, vec3 point);
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glmc_sphere_point(vec4 s, vec3 point);
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#ifdef __cplusplus
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}
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#endif
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#endif /* cglmc_sphere_h */
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#endif /* cglmc_sphere_h */
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