Fix test_ray.h style

This commit is contained in:
Uwila
2020-04-06 11:43:12 +02:00
parent 90eb164a43
commit 7bcd7609eb

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@@ -11,7 +11,7 @@ TEST_IMPL(GLM_PREFIX, ray_triangle) {
// Check whether a simple hit is recognized with the right distance // Check whether a simple hit is recognized with the right distance
vec3 origin = {0.0f, 0.0f, 0.0f}; vec3 origin = {0.0f, 0.0f, 0.0f};
vec3 direction = {1.0f, 0.0f, 0.0f}; vec3 direction = {1.0f, 0.0f, 0.0f};
vec3 opposite = {-1.0f, 0.0f, 0.0f}; vec3 opposite = {-1.0f, 0.0f, 0.0f};
vec3 v0 = {5.0f, -1.0f, 1.0f}; vec3 v0 = {5.0f, -1.0f, 1.0f};
vec3 v1 = {5.0f, -1.0f, -1.0f}; vec3 v1 = {5.0f, -1.0f, -1.0f};
vec3 v2 = {5.0f, 1.0f, 0.0f}; vec3 v2 = {5.0f, 1.0f, 0.0f};