mirror of
https://github.com/recp/cglm.git
synced 2025-10-03 08:41:55 +00:00
move credits to its own file to keep LICENSE more clear
This commit is contained in:
45
CREDITS
Normal file
45
CREDITS
Normal file
@@ -0,0 +1,45 @@
|
|||||||
|
This library [initially] used some [piece of] implementations
|
||||||
|
(may include codes) from these open source projects/resources:
|
||||||
|
|
||||||
|
1. Affine Transforms
|
||||||
|
The original glm repo (g-truc), url: https://github.com/g-truc/glm
|
||||||
|
|
||||||
|
LICENSE[S]:
|
||||||
|
The Happy Bunny License (Modified MIT License)
|
||||||
|
The MIT License
|
||||||
|
Copyright (c) 2005 - 2016 G-Truc Creation
|
||||||
|
|
||||||
|
FULL LICENSE: https://github.com/g-truc/glm/blob/master/copying.txt
|
||||||
|
|
||||||
|
2. Quaternions
|
||||||
|
Anton's OpenGL 4 Tutorials book source code:
|
||||||
|
|
||||||
|
LICENSE:
|
||||||
|
OpenGL 4 Example Code.
|
||||||
|
Accompanies written series "Anton's OpenGL 4 Tutorials"
|
||||||
|
Email: anton at antongerdelan dot net
|
||||||
|
First version 27 Jan 2014
|
||||||
|
Copyright Dr Anton Gerdelan, Trinity College Dublin, Ireland.
|
||||||
|
|
||||||
|
3. Euler Angles
|
||||||
|
David Eberly
|
||||||
|
Geometric Tools, LLC http://www.geometrictools.com/
|
||||||
|
Copyright (c) 1998-2016. All Rights Reserved.
|
||||||
|
|
||||||
|
Computing Euler angles from a rotation matrix (euler.pdf)
|
||||||
|
Gregory G. Slabaugh
|
||||||
|
|
||||||
|
4. Extracting Planes
|
||||||
|
Fast Extraction of Viewing Frustum Planes from the World-View-Projection Matrix
|
||||||
|
Authors:
|
||||||
|
Gil Gribb (ggribb@ravensoft.com)
|
||||||
|
Klaus Hartmann (k_hartmann@osnabrueck.netsurf.de)
|
||||||
|
|
||||||
|
5. Transform AABB
|
||||||
|
Transform Axis Aligned Bounding Boxes:
|
||||||
|
http://dev.theomader.com/transform-bounding-boxes/
|
||||||
|
https://github.com/erich666/GraphicsGems/blob/master/gems/TransBox.c
|
||||||
|
|
||||||
|
6. Cull frustum
|
||||||
|
http://www.txutxi.com/?p=584
|
||||||
|
http://old.cescg.org/CESCG-2002/DSykoraJJelinek/
|
48
LICENSE
48
LICENSE
@@ -19,51 +19,3 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
SOFTWARE.
|
SOFTWARE.
|
||||||
|
|
||||||
-
|
|
||||||
|
|
||||||
This library [initially] used some [piece of] implementations
|
|
||||||
(may include codes) from these open source projects/resources:
|
|
||||||
|
|
||||||
1. Affine Transforms
|
|
||||||
The original glm repo (g-truc), url: https://github.com/g-truc/glm
|
|
||||||
|
|
||||||
LICENSE[S]:
|
|
||||||
The Happy Bunny License (Modified MIT License)
|
|
||||||
The MIT License
|
|
||||||
Copyright (c) 2005 - 2016 G-Truc Creation
|
|
||||||
|
|
||||||
FULL LICENSE: https://github.com/g-truc/glm/blob/master/copying.txt
|
|
||||||
|
|
||||||
2. Quaternions
|
|
||||||
Anton's OpenGL 4 Tutorials book source code:
|
|
||||||
|
|
||||||
LICENSE:
|
|
||||||
OpenGL 4 Example Code.
|
|
||||||
Accompanies written series "Anton's OpenGL 4 Tutorials"
|
|
||||||
Email: anton at antongerdelan dot net
|
|
||||||
First version 27 Jan 2014
|
|
||||||
Copyright Dr Anton Gerdelan, Trinity College Dublin, Ireland.
|
|
||||||
|
|
||||||
3. Euler Angles
|
|
||||||
David Eberly
|
|
||||||
Geometric Tools, LLC http://www.geometrictools.com/
|
|
||||||
Copyright (c) 1998-2016. All Rights Reserved.
|
|
||||||
|
|
||||||
Computing Euler angles from a rotation matrix (euler.pdf)
|
|
||||||
Gregory G. Slabaugh
|
|
||||||
|
|
||||||
4. Extracting Planes
|
|
||||||
Fast Extraction of Viewing Frustum Planes from the World-View-Projection Matrix
|
|
||||||
Authors:
|
|
||||||
Gil Gribb (ggribb@ravensoft.com)
|
|
||||||
Klaus Hartmann (k_hartmann@osnabrueck.netsurf.de)
|
|
||||||
|
|
||||||
5. Transform AABB
|
|
||||||
Transform Axis Aligned Bounding Boxes:
|
|
||||||
http://dev.theomader.com/transform-bounding-boxes/
|
|
||||||
https://github.com/erich666/GraphicsGems/blob/master/gems/TransBox.c
|
|
||||||
|
|
||||||
6. Cull frustum
|
|
||||||
http://www.txutxi.com/?p=584
|
|
||||||
http://old.cescg.org/CESCG-2002/DSykoraJJelinek/
|
|
||||||
|
Reference in New Issue
Block a user