add new matrix mat2x3

Initial function being

glm_mat2x3_make

Signed-off-by: Vincent Davis Jr <vince@underview.tech>
This commit is contained in:
Vincent Davis Jr
2023-07-13 22:39:05 -04:00
parent 3b683cf28c
commit 6317ed90e7
24 changed files with 284 additions and 4 deletions

View File

@@ -66,6 +66,7 @@
<ClInclude Include="..\test\src\test_ivec3.h" />
<ClInclude Include="..\test\src\test_ivec4.h" />
<ClInclude Include="..\test\src\test_mat2.h" />
<ClInclude Include="..\test\src\test_mat2x3.h" />
<ClInclude Include="..\test\src\test_mat3.h" />
<ClInclude Include="..\test\src\test_mat4.h" />
<ClInclude Include="..\test\src\test_plane.h" />
@@ -419,4 +420,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -79,6 +79,9 @@
<ClInclude Include="..\test\src\test_mat2.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="..\test\src\test_mat2x3.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="..\test\src\test_mat3.h">
<Filter>src</Filter>
</ClInclude>
@@ -107,4 +110,4 @@
<Filter>src</Filter>
</ClInclude>
</ItemGroup>
</Project>
</Project>

View File

@@ -71,6 +71,7 @@
<ClCompile Include="..\src\ivec3.c" />
<ClCompile Include="..\src\ivec4.c" />
<ClCompile Include="..\src\mat2.c" />
<ClCompile Include="..\src\mat2x3.c" />
<ClCompile Include="..\src\mat3.c" />
<ClCompile Include="..\src\mat4.c" />
<ClCompile Include="..\src\plane.c" />
@@ -120,6 +121,7 @@
<ClInclude Include="..\include\cglm\call\ivec3.h" />
<ClInclude Include="..\include\cglm\call\ivec4.h" />
<ClInclude Include="..\include\cglm\call\mat2.h" />
<ClInclude Include="..\include\cglm\call\mat2x3.h" />
<ClInclude Include="..\include\cglm\call\mat3.h" />
<ClInclude Include="..\include\cglm\call\mat4.h" />
<ClInclude Include="..\include\cglm\call\plane.h" />
@@ -160,6 +162,7 @@
<ClInclude Include="..\include\cglm\ivec3.h" />
<ClInclude Include="..\include\cglm\ivec4.h" />
<ClInclude Include="..\include\cglm\mat2.h" />
<ClInclude Include="..\include\cglm\mat2x3.h" />
<ClInclude Include="..\include\cglm\mat3.h" />
<ClInclude Include="..\include\cglm\mat4.h" />
<ClInclude Include="..\include\cglm\plane.h" />
@@ -209,6 +212,7 @@
<ClInclude Include="..\include\cglm\struct\frustum.h" />
<ClInclude Include="..\include\cglm\struct\io.h" />
<ClInclude Include="..\include\cglm\struct\mat2.h" />
<ClInclude Include="..\include\cglm\struct\mat2x3.h" />
<ClInclude Include="..\include\cglm\struct\mat3.h" />
<ClInclude Include="..\include\cglm\struct\mat4.h" />
<ClInclude Include="..\include\cglm\struct\plane.h" />

View File

@@ -97,6 +97,9 @@
<ClCompile Include="..\src\mat2.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="..\src\mat2x3.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="..\src\vec2.c">
<Filter>src</Filter>
</ClCompile>
@@ -607,4 +610,4 @@
<Filter>include\cglm\struct</Filter>
</ClInclude>
</ItemGroup>
</Project>
</Project>