mat2: add tables to docs & fix comments

Signed-off-by: Vincent Davis Jr <vince@underview.tech>
This commit is contained in:
Vincent Davis Jr
2025-04-05 10:00:05 -04:00
parent dde053a295
commit 5d530cd8e0
5 changed files with 1033 additions and 370 deletions

View File

@@ -8,6 +8,12 @@
#include "../include/cglm/cglm.h"
#include "../include/cglm/call.h"
CGLM_EXPORT
void
glmc_mat2_make(const float * __restrict src, mat2 dest) {
glm_mat2_make(src, dest);
}
CGLM_EXPORT
void
glmc_mat2_copy(mat2 mat, mat2 dest) {
@@ -16,20 +22,20 @@ glmc_mat2_copy(mat2 mat, mat2 dest) {
CGLM_EXPORT
void
glmc_mat2_identity(mat2 mat) {
glm_mat2_identity(mat);
glmc_mat2_identity(mat2 m) {
glm_mat2_identity(m);
}
CGLM_EXPORT
void
glmc_mat2_identity_array(mat2 * __restrict mat, size_t count) {
glm_mat2_identity_array(mat, count);
glmc_mat2_identity_array(mat2 * __restrict mats, size_t count) {
glm_mat2_identity_array(mats, count);
}
CGLM_EXPORT
void
glmc_mat2_zero(mat2 mat) {
glm_mat2_zero(mat);
glmc_mat2_zero(mat2 m) {
glm_mat2_zero(m);
}
CGLM_EXPORT
@@ -40,8 +46,14 @@ glmc_mat2_mul(mat2 m1, mat2 m2, mat2 dest) {
CGLM_EXPORT
void
glmc_mat2_transpose_to(mat2 m, mat2 dest) {
glm_mat2_transpose_to(m, dest);
glmc_mat2_mulv(mat2 m, vec2 v, vec2 dest) {
glm_mat2_mulv(m, v, dest);
}
CGLM_EXPORT
void
glmc_mat2_transpose_to(mat2 mat, mat2 dest) {
glm_mat2_transpose_to(mat, dest);
}
CGLM_EXPORT
@@ -50,30 +62,12 @@ glmc_mat2_transpose(mat2 m) {
glm_mat2_transpose(m);
}
CGLM_EXPORT
void
glmc_mat2_mulv(mat2 m, vec2 v, vec2 dest) {
glm_mat2_mulv(m, v, dest);
}
CGLM_EXPORT
float
glmc_mat2_trace(mat2 m) {
return glm_mat2_trace(m);
}
CGLM_EXPORT
void
glmc_mat2_scale(mat2 m, float s) {
glm_mat2_scale(m, s);
}
CGLM_EXPORT
float
glmc_mat2_det(mat2 mat) {
return glm_mat2_det(mat);
}
CGLM_EXPORT
void
glmc_mat2_inv(mat2 mat, mat2 dest) {
@@ -94,12 +88,18 @@ glmc_mat2_swap_row(mat2 mat, int row1, int row2) {
CGLM_EXPORT
float
glmc_mat2_rmc(vec2 r, mat2 m, vec2 c) {
return glm_mat2_rmc(r, m, c);
glmc_mat2_det(mat2 m) {
return glm_mat2_det(m);
}
CGLM_EXPORT
void
glmc_mat2_make(const float * __restrict src, mat2 dest) {
glm_mat2_make(src, dest);
float
glmc_mat2_trace(mat2 m) {
return glm_mat2_trace(m);
}
CGLM_EXPORT
float
glmc_mat2_rmc(vec2 r, mat2 m, vec2 c) {
return glm_mat2_rmc(r, m, c);
}