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add missing ivec types
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@@ -61,6 +61,16 @@ typedef union vec3s {
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#endif
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} vec3s;
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typedef union ivec2s {
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ivec2 raw;
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#if CGLM_USE_ANONYMOUS_STRUCT
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struct {
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int x;
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int y;
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};
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#endif
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} ivec2s;
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typedef union ivec3s {
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ivec3 raw;
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#if CGLM_USE_ANONYMOUS_STRUCT
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@@ -72,6 +82,18 @@ typedef union ivec3s {
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#endif
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} ivec3s;
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typedef union ivec4s {
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ivec4 raw;
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#if CGLM_USE_ANONYMOUS_STRUCT
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struct {
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int x;
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int y;
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int z;
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int w;
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};
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#endif
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} ivec4s;
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typedef union CGLM_ALIGN_IF(16) vec4s {
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vec4 raw;
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#if CGLM_USE_ANONYMOUS_STRUCT
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@@ -42,9 +42,12 @@
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#define CGLM_CASTPTR_ASSUME_ALIGNED(expr, type) \
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((type*)CGLM_ASSUME_ALIGNED((expr), __alignof__(type)))
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typedef int ivec2[2];
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typedef int ivec3[3];
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typedef int ivec4[4];
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typedef float vec2[2];
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typedef float vec3[3];
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typedef int ivec3[3];
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typedef CGLM_ALIGN_IF(16) float vec4[4];
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typedef vec4 versor; /* |x, y, z, w| -> w is the last */
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typedef vec3 mat3[3];
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