diff --git a/docs/source/mat2x4.rst b/docs/source/mat2x4.rst index 9a0445f..0acc643 100644 --- a/docs/source/mat2x4.rst +++ b/docs/source/mat2x4.rst @@ -23,6 +23,17 @@ Functions: #. :c:func:`glm_mat2x4_transpose` #. :c:func:`glm_mat2x4_scale` +Represented +~~~~~~~~~~~ + +.. csv-table:: mat2x4 + :header: "", "column 1", "column 2" + + "row 1", "m00", "m10" + "row 2", "m01", "m11" + "row 3", "m02", "m12" + "row 4", "m03", "m13" + Functions documentation ~~~~~~~~~~~~~~~~~~~~~~~ @@ -51,28 +62,72 @@ Functions documentation | *[in]* **src** pointer to an array of floats | *[out]* **dest** destination matrix2x4 -.. c:function:: void glm_mat2x4_mul(mat2x4 m1, mat4x2 m2, mat2 dest) +.. c:function:: void glm_mat2x4_mul(mat2x4 m1, mat4x2 m2, mat4 dest) multiply m1 and m2 to dest .. code-block:: c - glm_mat2x4_mul(mat2x4, mat4x2, mat2); + glm_mat2x4_mul(mat2x4, mat4x2, mat4); Parameters: | *[in]* **m1** left matrix (mat2x4) | *[in]* **m2** right matrix (mat4x2) - | *[out]* **dest** destination matrix (mat2) + | *[out]* **dest** destination matrix (mat4) -.. c:function:: void glm_mat2x4_mulv(mat2x4 m, vec4 v, vec2 dest) + .. csv-table:: mat2x4 + :header: "", "column 1", "column 2" - multiply mat2x4 with vec4 (column vector) and store in dest vector + "row 1", "a00", "a10" + "row 2", "a01", "a11" + "row 3", "a02", "a12" + "row 4", "a03", "a13" + + .. csv-table:: mat4x2 + :header: "", "column 1", "column 2", "column 3", "column 4" + + "row 1", "b00", "b10", "b20", "b30" + "row 2", "b01", "b11", "b21", "b31" + + .. csv-table:: mat4x4 + :header: "", "column 1", "column 2", "column 3", "column 4" + + "row 1", "a00 * b00 + a10 * b01", "a00 * b10 + a10 * b11", "a00 * b20 + a10 * b21", "a00 * b30 + a10 * b31" + "row 2", "a01 * b00 + a11 * b01", "a01 * b10 + a11 * b11", "a01 * b20 + a11 * b21", "a01 * b30 + a11 * b31" + "row 3", "a02 * b00 + a12 * b01", "a02 * b10 + a12 * b11", "a02 * b20 + a12 * b21", "a02 * b30 + a12 * b31" + "row 4", "a03 * b00 + a13 * b01", "a03 * b10 + a13 * b11", "a03 * b20 + a13 * b21", "a03 * b30 + a13 * b31" + +.. c:function:: void glm_mat2x4_mulv(mat2x4 m, vec2 v, vec4 dest) + + multiply mat2x4 with vec2 (column vector) and store in dest column vector Parameters: | *[in]* **m** mat2x4 (left) - | *[in]* **v** vec4 (right, column vector) + | *[in]* **v** vec2 (right, column vector) | *[out]* **dest** destination (result, column vector) + .. csv-table:: mat2x4 + :header: "", "column 1", "column 2" + + "row 1", "m00", "m10" + "row 2", "m01", "m11" + "row 3", "m02", "m12" + "row 4", "m03", "m13" + + .. csv-table:: column vec2 (1x2) + :header: "", "column 1" + + "row 1", "v0" + "row 2", "v1" + + .. csv-table:: column vec4 (1x4) + :header: "", "column 1" + + "row 1", "m00 * v0 + m10 * v1" + "row 2", "m01 * v0 + m11 * v1" + "row 3", "m02 * v0 + m12 * v1" + "row 4", "m03 * v0 + m13 * v1" + .. c:function:: void glm_mat2x4_transpose(mat2x4 m, mat4x2 dest) transpose matrix and store in dest