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Update wasm.h
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@@ -15,6 +15,7 @@
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#define glmm_store(p, a) wasm_v128_store(p, (a))
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#define glmm_store(p, a) wasm_v128_store(p, (a))
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#define glmm_set1(x) wasm_f32x4_splat(x)
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#define glmm_set1(x) wasm_f32x4_splat(x)
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#define glmm_set1_rval(x) wasm_f32x4_splat(x)
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#define glmm_128 v128_t
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#define glmm_128 v128_t
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#define glmm_shuff1(xmm, z, y, x, w) wasm_i32x4_shuffle(xmm, xmm, w, x, y, z)
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#define glmm_shuff1(xmm, z, y, x, w) wasm_i32x4_shuffle(xmm, xmm, w, x, y, z)
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