mirror of
https://github.com/recp/cglm.git
synced 2025-10-03 08:41:55 +00:00
mat3x4: add tables to docs & fix comments
Signed-off-by: Vincent Davis Jr <vince@underview.tech>
This commit is contained in:
@@ -37,45 +37,15 @@ Represented
|
||||
Functions documentation
|
||||
~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. c:function:: void glm_mat3x4_copy(mat3x4 mat, mat3x4 dest)
|
||||
.. c:function:: void glm_mat3x4_copy(mat3x4 src, mat3x4 dest)
|
||||
|
||||
copy mat3x4 to another one (dest).
|
||||
Copy mat3x4 (src) to mat3x4 (dest).
|
||||
|
||||
Parameters:
|
||||
| *[in]* **mat** source
|
||||
| *[out]* **dest** destination
|
||||
| *[in]* **src** mat3x4 (left)
|
||||
| *[out]* **dest** destination (result, mat3x4)
|
||||
|
||||
.. c:function:: void glm_mat3x4_zero(mat3x4 mat)
|
||||
|
||||
make given matrix zero
|
||||
|
||||
Parameters:
|
||||
| *[in,out]* **mat** matrix
|
||||
|
||||
.. c:function:: void glm_mat3x4_make(const float * __restrict src, mat3x4 dest)
|
||||
|
||||
Create mat3x4 matrix from pointer
|
||||
|
||||
.. note::: **@src** must contain at least 12 elements.
|
||||
|
||||
Parameters:
|
||||
| *[in]* **src** pointer to an array of floats
|
||||
| *[out]* **dest** destination matrix3x4
|
||||
|
||||
.. c:function:: void glm_mat3x4_mul(mat3x4 m1, mat4x3 m2, mat4 dest)
|
||||
|
||||
multiply m1 and m2 to dest
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
glm_mat3x4_mul(mat3x4, mat4x3, mat4);
|
||||
|
||||
Parameters:
|
||||
| *[in]* **m1** left matrix (mat3x4)
|
||||
| *[in]* **m2** right matrix (mat4x3)
|
||||
| *[out]* **dest** destination matrix (mat4)
|
||||
|
||||
.. csv-table:: mat3x4
|
||||
.. csv-table:: mat3x4 **(src)**
|
||||
:header: "", "column 1", "column 2", "column 3"
|
||||
|
||||
"row 1", "a00", "a10", "a20"
|
||||
@@ -83,14 +53,100 @@ Functions documentation
|
||||
"row 3", "a02", "a12", "a22"
|
||||
"row 4", "a03", "a13", "a23"
|
||||
|
||||
.. csv-table:: mat4x3
|
||||
.. csv-table:: mat3x4 **(dest)**
|
||||
:header: "", "column 1", "column 2", "column 3"
|
||||
|
||||
"row 1", "b00 = a00", "b10 = a10", "b20 = a20"
|
||||
"row 2", "b01 = a01", "b11 = a11", "b21 = a21"
|
||||
"row 3", "b02 = a02", "b12 = a12", "b22 = a22"
|
||||
"row 4", "b03 = a03", "b13 = a13", "b23 = a23"
|
||||
|
||||
.. c:function:: void glm_mat3x4_zero(mat3x4 m)
|
||||
|
||||
Zero out the mat3x4 (m).
|
||||
|
||||
Parameters:
|
||||
| *[in, out]* **m** mat3x4 (src, dest)
|
||||
|
||||
.. csv-table:: mat3x4 **(m)**
|
||||
:header: "", "column 1", "column 2", "column 3"
|
||||
|
||||
"row 1", "0.00", "2.00", "78.00"
|
||||
"row 2", "5.00", "4.00", "12.00"
|
||||
"row 3", "7.00", "6.00", "32.00"
|
||||
"row 4", "23.00", "1.00", "9.00"
|
||||
|
||||
.. csv-table:: mat3x4 **(m)**
|
||||
:header: "", "column 1", "column 2", "column 3"
|
||||
|
||||
"row 1", "0.00", "0.00", "0.00"
|
||||
"row 2", "0.00", "0.00", "0.00"
|
||||
"row 3", "0.00", "0.00", "0.00"
|
||||
"row 4", "0.00", "0.00", "0.00"
|
||||
|
||||
.. c:function:: void glm_mat3x4_make(const float * __restrict src, mat3x4 dest)
|
||||
|
||||
Create mat3x4 (dest) from pointer (src).
|
||||
|
||||
.. note:: **@src** must contain at least 12 elements.
|
||||
|
||||
Parameters:
|
||||
| *[in]* **src** pointer to an array of floats (left)
|
||||
| *[out]* **dest** destination (result, mat3x4)
|
||||
|
||||
.. csv-table:: float array (1x12) **(src)**
|
||||
:header: "", "column 1"
|
||||
|
||||
"row 1", "v0"
|
||||
"row 2", "v1"
|
||||
"row 3", "v2"
|
||||
"row 4", "v3"
|
||||
"row 5", "v4"
|
||||
"row 6", "v5"
|
||||
"row 7", "v6"
|
||||
"row 8", "v7"
|
||||
"row 9", "v8"
|
||||
"row 10", "v9"
|
||||
"row 11", "v10"
|
||||
"row 12", "v11"
|
||||
|
||||
.. csv-table:: mat3x4 **(dest)**
|
||||
:header: "", "column 1", "column 2", "column 3"
|
||||
|
||||
"row 1", "v0", "v4", "v8"
|
||||
"row 2", "v1", "v5", "v9"
|
||||
"row 3", "v2", "v6", "v10"
|
||||
"row 4", "v3", "v7", "v11"
|
||||
|
||||
.. c:function:: void glm_mat3x4_mul(mat3x4 m1, mat4x3 m2, mat4 dest)
|
||||
|
||||
Multiply mat3x4 (m1) by mat4x3 (m2) and store in mat4 (dest).
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
glm_mat3x4_mul(mat3x4, mat4x3, mat4);
|
||||
|
||||
Parameters:
|
||||
| *[in]* **m1** mat2x4 (left)
|
||||
| *[in]* **m2** mat4x2 (right)
|
||||
| *[out]* **dest** destination (result, mat4)
|
||||
|
||||
.. csv-table:: mat3x4 **(m1)**
|
||||
:header: "", "column 1", "column 2", "column 3"
|
||||
|
||||
"row 1", "a00", "a10", "a20"
|
||||
"row 2", "a01", "a11", "a21"
|
||||
"row 3", "a02", "a12", "a22"
|
||||
"row 4", "a03", "a13", "a23"
|
||||
|
||||
.. csv-table:: mat4x3 **(m2)**
|
||||
:header: "", "column 1", "column 2", "column 3", "column 4"
|
||||
|
||||
"row 1", "b00", "b10", "b20", "b30"
|
||||
"row 2", "b01", "b11", "b21", "b31"
|
||||
"row 3", "b02", "b12", "b22", "b32"
|
||||
|
||||
.. csv-table:: mat4x4
|
||||
.. csv-table:: mat4x4 **(dest)**
|
||||
:header: "", "column 1", "column 2", "column 3", "column 4"
|
||||
|
||||
"row 1", "a00 * b00 + a10 * b01 + a20 * b02", "a00 * b10 + a10 * b11 + a20 * b12", "a00 * b20 + a10 * b21 + a20 * b22", "a00 * b30 + a10 * b31 + a20 * b32"
|
||||
@@ -100,14 +156,14 @@ Functions documentation
|
||||
|
||||
.. c:function:: void glm_mat3x4_mulv(mat3x4 m, vec3 v, vec4 dest)
|
||||
|
||||
multiply mat3x4 with vec3 (column vector) and store in dest vector
|
||||
Multiply ma3x4 (m) by vec3 (v) and store in vec4 (dest).
|
||||
|
||||
Parameters:
|
||||
| *[in]* **m** mat3x4 (left)
|
||||
| *[in]* **v** vec3 (right, column vector)
|
||||
| *[out]* **dest** destination (result, column vector)
|
||||
| *[in]* **m** mat3x4 (left)
|
||||
| *[in]* **v** vec3 (right, column vector)
|
||||
| *[out]* **dest** destination (result, column vector)
|
||||
|
||||
.. csv-table:: mat3x4
|
||||
.. csv-table:: mat3x4 **(m)**
|
||||
:header: "", "column 1", "column 2", "column 3"
|
||||
|
||||
"row 1", "m00", "m10", "m20"
|
||||
@@ -115,14 +171,14 @@ Functions documentation
|
||||
"row 3", "m02", "m12", "m22"
|
||||
"row 4", "m03", "m13", "m23"
|
||||
|
||||
.. csv-table:: column vec3 (1x3)
|
||||
.. csv-table:: column vec3 (1x3) **(v)**
|
||||
:header: "", "column 1"
|
||||
|
||||
"row 1", "v0"
|
||||
"row 2", "v1"
|
||||
"row 3", "v2"
|
||||
|
||||
.. csv-table:: column vec4 (1x4)
|
||||
.. csv-table:: column vec4 (1x4) **(dest)**
|
||||
:header: "", "column 1"
|
||||
|
||||
"row 1", "m00 * v0 + m10 * v1 + m20 * v2"
|
||||
@@ -130,18 +186,41 @@ Functions documentation
|
||||
"row 3", "m02 * v0 + m12 * v1 + m22 * v2"
|
||||
"row 4", "m03 * v0 + m13 * v1 + m23 * v2"
|
||||
|
||||
.. c:function:: void glm_mat3x4_transpose(mat3x4 m, mat4x3 dest)
|
||||
.. c:function:: void glm_mat3x4_transpose(mat3x4 src, mat4x3 dest)
|
||||
|
||||
transpose matrix and store in dest
|
||||
Transpose mat3x4 (src) and store in mat4x3 (dest).
|
||||
|
||||
Parameters:
|
||||
| *[in]* **m** matrix
|
||||
| *[out]* **dest** destination
|
||||
| *[in]* **src** mat3x4 (left)
|
||||
| *[out]* **dest** destination (result, mat4x3)
|
||||
|
||||
.. csv-table:: mat3x4 **(src)**
|
||||
:header: "", "column 1", "column 2", "column 3"
|
||||
|
||||
"row 1", "a00", "a10", "a20"
|
||||
"row 2", "a01", "a11", "a21"
|
||||
"row 3", "a02", "a12", "a22"
|
||||
"row 4", "a03", "a13", "a23"
|
||||
|
||||
.. csv-table:: mat4x3 **(dest)**
|
||||
:header: "", "column 1", "column 2", "column 3", "column 4"
|
||||
|
||||
"row 1", "b00 = a00", "b10 = a01", "b20 = a02", "b30 = a03"
|
||||
"row 2", "b01 = a10", "b11 = a11", "b21 = a12", "b31 = a13"
|
||||
"row 3", "b02 = a20", "b12 = a21", "b22 = a22", "b32 = a23"
|
||||
|
||||
.. c:function:: void glm_mat3x4_scale(mat3x4 m, float s)
|
||||
|
||||
multiply matrix with scalar
|
||||
Multiply mat3x4 (m) by scalar constant (s).
|
||||
|
||||
Parameters:
|
||||
| *[in, out]* **m** matrix
|
||||
| *[in]* **s** scalar
|
||||
| *[in, out]* **m** mat3x4 (src, dest)
|
||||
| *[in]* **s** float (scalar)
|
||||
|
||||
.. csv-table:: mat3x4 **(m)**
|
||||
:header: "", "column 1", "column 2", "column 3"
|
||||
|
||||
"row 1", "m00 = m00 * s", "m10 = m10 * s", "m20 = m20 * s"
|
||||
"row 2", "m01 = m01 * s", "m11 = m11 * s", "m21 = m21 * s"
|
||||
"row 3", "m02 = m02 * s", "m12 = m12 * s", "m22 = m22 * s"
|
||||
"row 4", "m03 = m03 * s", "m13 = m13 * s", "m23 = m23 * s"
|
||||
|
@@ -15,11 +15,11 @@ extern "C" {
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_copy(mat3x4 mat, mat3x4 dest);
|
||||
glmc_mat3x4_copy(mat3x4 src, mat3x4 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_zero(mat3x4 mat);
|
||||
glmc_mat3x4_zero(mat3x4 m);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
@@ -35,7 +35,7 @@ glmc_mat3x4_mulv(mat3x4 m, vec3 v, vec4 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_transpose(mat3x4 m, mat4x3 dest);
|
||||
glmc_mat3x4_transpose(mat3x4 src, mat4x3 dest);
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
|
@@ -11,12 +11,12 @@
|
||||
GLM_MAT3X4_ZERO
|
||||
|
||||
Functions:
|
||||
CGLM_INLINE void glm_mat3x4_copy(mat3x4 mat, mat3x4 dest);
|
||||
CGLM_INLINE void glm_mat3x4_zero(mat3x4 mat);
|
||||
CGLM_INLINE void glm_mat3x4_copy(mat3x4 src, mat3x4 dest);
|
||||
CGLM_INLINE void glm_mat3x4_zero(mat3x4 m);
|
||||
CGLM_INLINE void glm_mat3x4_make(const float * __restrict src, mat3x4 dest);
|
||||
CGLM_INLINE void glm_mat3x4_mul(mat3x4 m1, mat4x3 m2, mat4 dest);
|
||||
CGLM_INLINE void glm_mat3x4_mulv(mat3x4 m, vec3 v, vec4 dest);
|
||||
CGLM_INLINE void glm_mat3x4_transpose(mat3x4 m, mat4x3 dest);
|
||||
CGLM_INLINE void glm_mat3x4_transpose(mat3x4 src, mat4x3 dest);
|
||||
CGLM_INLINE void glm_mat3x4_scale(mat3x4 m, float s);
|
||||
*/
|
||||
|
||||
@@ -33,36 +33,36 @@
|
||||
#define GLM_MAT3X4_ZERO GLM_MAT3X4_ZERO_INIT
|
||||
|
||||
/*!
|
||||
* @brief copy all members of [mat] to [dest]
|
||||
* @brief Copy mat3x4 (src) to mat3x4 (dest).
|
||||
*
|
||||
* @param[in] mat source
|
||||
* @param[out] dest destination
|
||||
* @param[in] src mat3x4 (left)
|
||||
* @param[out] dest destination (result, mat3x4)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat3x4_copy(mat3x4 mat, mat3x4 dest) {
|
||||
glm_vec4_ucopy(mat[0], dest[0]);
|
||||
glm_vec4_ucopy(mat[1], dest[1]);
|
||||
glm_vec4_ucopy(mat[2], dest[2]);
|
||||
glm_mat3x4_copy(mat3x4 src, mat3x4 dest) {
|
||||
glm_vec4_ucopy(src[0], dest[0]);
|
||||
glm_vec4_ucopy(src[1], dest[1]);
|
||||
glm_vec4_ucopy(src[2], dest[2]);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief make given matrix zero.
|
||||
* @brief Zero out the mat3x4 (m).
|
||||
*
|
||||
* @param[in, out] mat matrix
|
||||
* @param[in, out] mat3x4 (src, dest)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat3x4_zero(mat3x4 mat) {
|
||||
glm_mat3x4_zero(mat3x4 m) {
|
||||
CGLM_ALIGN_MAT mat3x4 t = GLM_MAT3X4_ZERO_INIT;
|
||||
glm_mat3x4_copy(t, mat);
|
||||
glm_mat3x4_copy(t, m);
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief Create mat3x4 matrix from pointer
|
||||
* @brief Create mat3x4 (dest) from pointer (src).
|
||||
*
|
||||
* @param[in] src pointer to an array of floats
|
||||
* @param[out] dest matrix
|
||||
* @param[in] src pointer to an array of floats (left)
|
||||
* @param[out] dest destination (result, mat3x4)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
@@ -84,15 +84,15 @@ glm_mat3x4_make(const float * __restrict src, mat3x4 dest) {
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief multiply m1 and m2 to dest
|
||||
* @brief Multiply mat3x4 (m1) by mat4x3 (m2) and store in mat4 (dest).
|
||||
*
|
||||
* @code
|
||||
* glm_mat3x4_mul(mat3x4, mat4x3, mat4);
|
||||
* @endcode
|
||||
*
|
||||
* @param[in] m1 left matrix (mat3x4)
|
||||
* @param[in] m2 right matrix (mat4x3)
|
||||
* @param[out] dest destination matrix (mat4)
|
||||
* @param[in] m1 mat3x4 (left)
|
||||
* @param[in] m2 mat4x3 (right)
|
||||
* @param[out] dest destination (result, mat4)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
@@ -128,11 +128,11 @@ glm_mat3x4_mul(mat3x4 m1, mat4x3 m2, mat4 dest) {
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief multiply matrix with column vector and store in dest column vector
|
||||
* @brief Multiply mat3x4 (m) by vec3 (v) and store in vec4 (dest).
|
||||
*
|
||||
* @param[in] m matrix (left)
|
||||
* @param[in] v vector (right, column vector)
|
||||
* @param[out] dest result vector
|
||||
* @param[in] m mat3x4 (left)
|
||||
* @param[in] v vec3 (right, column vector)
|
||||
* @param[out] dest destination (result, column vector)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
@@ -146,27 +146,25 @@ glm_mat3x4_mulv(mat3x4 m, vec3 v, vec4 dest) {
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief transpose matrix and store in dest
|
||||
* @brief Transpose mat3x4 (src) and store in mat4x3 (dest).
|
||||
*
|
||||
* @param[in] m matrix
|
||||
* @param[out] dest result
|
||||
* @param[in] src mat3x4 (left)
|
||||
* @param[out] dest destination (result, mat4x3)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
glm_mat3x4_transpose(mat3x4 m, mat4x3 dest) {
|
||||
dest[0][0] = m[0][0]; dest[0][1] = m[1][0]; dest[0][2] = m[2][0];
|
||||
dest[1][0] = m[0][1]; dest[1][1] = m[1][1]; dest[1][2] = m[2][1];
|
||||
dest[2][0] = m[0][2]; dest[2][1] = m[1][2]; dest[2][2] = m[2][2];
|
||||
dest[3][0] = m[0][3]; dest[3][1] = m[1][3]; dest[3][2] = m[2][3];
|
||||
glm_mat3x4_transpose(mat3x4 src, mat4x3 dest) {
|
||||
dest[0][0] = src[0][0]; dest[0][1] = src[1][0]; dest[0][2] = src[2][0];
|
||||
dest[1][0] = src[0][1]; dest[1][1] = src[1][1]; dest[1][2] = src[2][1];
|
||||
dest[2][0] = src[0][2]; dest[2][1] = src[1][2]; dest[2][2] = src[2][2];
|
||||
dest[3][0] = src[0][3]; dest[3][1] = src[1][3]; dest[3][2] = src[2][3];
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief scale (multiply with scalar) matrix
|
||||
* @brief Multiply mat3x4 (m) by scalar constant (s).
|
||||
*
|
||||
* multiply matrix with scalar
|
||||
*
|
||||
* @param[in, out] m matrix
|
||||
* @param[in] s scalar
|
||||
* @param[in, out] m (src, dest)
|
||||
* @param[in] s float (scalar)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
void
|
||||
|
@@ -35,87 +35,85 @@
|
||||
#define GLMS_MAT3X4_ZERO ((mat3x4s)GLMS_MAT3X4_ZERO_INIT)
|
||||
|
||||
/*!
|
||||
* @brief make given matrix zero.
|
||||
* @brief Zero out the mat3x4s (dest).
|
||||
*
|
||||
* @param[in, out] mat matrix
|
||||
* @return[out] dest constructed mat3x4s from raw pointer
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat3x4s
|
||||
glms_mat3x4_(zero)(void) {
|
||||
mat3x4s r;
|
||||
glm_mat3x4_zero(r.raw);
|
||||
return r;
|
||||
mat3x4s dest;
|
||||
glm_mat3x4_zero(dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief Create mat3x4 matrix from pointer
|
||||
* @brief Create mat3x4s (dest) from pointer (src).
|
||||
*
|
||||
* @param[in] src pointer to an array of floats
|
||||
* @return constructed matrix from raw pointer
|
||||
* @param[in] src pointer to an array of floats
|
||||
* @return[out] dest constructed mat3x4s from raw pointer
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat3x4s
|
||||
glms_mat3x4_(make)(const float * __restrict src) {
|
||||
mat3x4s r;
|
||||
glm_mat3x4_make(src, r.raw);
|
||||
return r;
|
||||
mat3x4s dest;
|
||||
glm_mat3x4_make(src, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief multiply m1 and m2 to dest
|
||||
* @brief Multiply mat3x4s (m1) by mat4x3s (m2) and store in mat4s (dest).
|
||||
*
|
||||
* @code
|
||||
* r = glms_mat3x4_mul(mat3x4s, mat4x3s);
|
||||
* @endcode
|
||||
*
|
||||
* @param[in] m1 left matrix (mat3x4s)
|
||||
* @param[in] m2 right matrix (mat4x3s)
|
||||
* @returns destination matrix (mat4s)
|
||||
* @param[in] m1 mat3x4s (left)
|
||||
* @param[in] m2 mat4x3s (right)
|
||||
* @return[out] dest constructed mat4s from raw pointers
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat4s
|
||||
glms_mat3x4_(mul)(mat3x4s m1, mat4x3s m2) {
|
||||
mat4s r;
|
||||
glm_mat3x4_mul(m1.raw, m2.raw, r.raw);
|
||||
return r;
|
||||
mat4s dest;
|
||||
glm_mat3x4_mul(m1.raw, m2.raw, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief multiply matrix with column vector and store in dest column vector
|
||||
* @brief Multiply mat3x4s (m) by vec3s (v) and store in vec4s (dest).
|
||||
*
|
||||
* @param[in] m matrix (left)
|
||||
* @param[in] v vector (right, column vector)
|
||||
* @returns destination vector (vec4s)
|
||||
* @param[in] m mat3x4s (left)
|
||||
* @param[in] v vec3s (right, column vector)
|
||||
* @return[out] dest constructed vec4s from raw pointers
|
||||
*/
|
||||
CGLM_INLINE
|
||||
vec4s
|
||||
glms_mat3x4_(mulv)(mat3x4s m, vec3s v) {
|
||||
vec4s r;
|
||||
glm_mat3x4_mulv(m.raw, v.raw, r.raw);
|
||||
return r;
|
||||
vec4s dest;
|
||||
glm_mat3x4_mulv(m.raw, v.raw, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief transpose matrix and store in dest
|
||||
* @brief Transpose mat3x4s (m) and store in mat4x3s (dest).
|
||||
*
|
||||
* @param[in] m matrix
|
||||
* @param[out] dest result
|
||||
* @param[in] m mat3x4s (left)
|
||||
* @return[out] dest constructed mat4x3s from raw pointers
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat4x3s
|
||||
glms_mat3x4_(transpose)(mat3x4s m) {
|
||||
mat4x3s r;
|
||||
glm_mat3x4_transpose(m.raw, r.raw);
|
||||
return r;
|
||||
mat4x3s dest;
|
||||
glm_mat3x4_transpose(m.raw, dest.raw);
|
||||
return dest;
|
||||
}
|
||||
|
||||
/*!
|
||||
* @brief scale (multiply with scalar) matrix
|
||||
* @brief Multiply mat3x4s (m) by scalar constant (s).
|
||||
*
|
||||
* multiply matrix with scalar
|
||||
*
|
||||
* @param[in, out] m matrix
|
||||
* @param[in] s scalar
|
||||
* @param[in, out] m mat3x4s (src, dest)
|
||||
* @param[in] s float (scalar)
|
||||
*/
|
||||
CGLM_INLINE
|
||||
mat3x4s
|
||||
|
12
src/mat3x4.c
12
src/mat3x4.c
@@ -10,14 +10,14 @@
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_copy(mat3x4 mat, mat3x4 dest) {
|
||||
glm_mat3x4_copy(mat, dest);
|
||||
glmc_mat3x4_copy(mat3x4 src, mat3x4 dest) {
|
||||
glm_mat3x4_copy(src, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_zero(mat3x4 mat) {
|
||||
glm_mat3x4_zero(mat);
|
||||
glmc_mat3x4_zero(mat3x4 m) {
|
||||
glm_mat3x4_zero(m);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
@@ -40,8 +40,8 @@ glmc_mat3x4_mulv(mat3x4 m, vec3 v, vec4 dest) {
|
||||
|
||||
CGLM_EXPORT
|
||||
void
|
||||
glmc_mat3x4_transpose(mat3x4 m, mat4x3 dest) {
|
||||
glm_mat3x4_transpose(m, dest);
|
||||
glmc_mat3x4_transpose(mat3x4 src, mat4x3 dest) {
|
||||
glm_mat3x4_transpose(src, dest);
|
||||
}
|
||||
|
||||
CGLM_EXPORT
|
||||
|
Reference in New Issue
Block a user