add new matrix mat4x3

Initial function being

glm_mat4x3_make

Signed-off-by: Vincent Davis Jr <vince@underview.tech>
This commit is contained in:
Vincent Davis Jr
2023-07-17 22:57:52 -04:00
parent 4bb7e778c4
commit 3d292c3a2e
24 changed files with 318 additions and 0 deletions

View File

@@ -73,6 +73,7 @@
<ClInclude Include="..\test\src\test_mat3x4.h" />
<ClInclude Include="..\test\src\test_mat4.h" />
<ClInclude Include="..\test\src\test_mat4x2.h" />
<ClInclude Include="..\test\src\test_mat4x3.h" />
<ClInclude Include="..\test\src\test_plane.h" />
<ClInclude Include="..\test\src\test_project.h" />
<ClInclude Include="..\test\src\test_quat.h" />

View File

@@ -100,6 +100,9 @@
<ClInclude Include="..\test\src\test_mat4x2.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="..\test\src\test_mat4x3.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="..\test\src\test_plane.h">
<Filter>src</Filter>
</ClInclude>

View File

@@ -78,6 +78,7 @@
<ClCompile Include="..\src\mat3x4.c" />
<ClCompile Include="..\src\mat4.c" />
<ClCompile Include="..\src\mat4x2.c" />
<ClCompile Include="..\src\mat4x3.c" />
<ClCompile Include="..\src\plane.c" />
<ClCompile Include="..\src\project.c" />
<ClCompile Include="..\src\quat.c" />
@@ -132,6 +133,7 @@
<ClInclude Include="..\include\cglm\call\mat3x4.h" />
<ClInclude Include="..\include\cglm\call\mat4.h" />
<ClInclude Include="..\include\cglm\call\mat4x2.h" />
<ClInclude Include="..\include\cglm\call\mat4x3.h" />
<ClInclude Include="..\include\cglm\call\plane.h" />
<ClInclude Include="..\include\cglm\call\project.h" />
<ClInclude Include="..\include\cglm\call\quat.h" />
@@ -177,6 +179,7 @@
<ClInclude Include="..\include\cglm\mat3x4.h" />
<ClInclude Include="..\include\cglm\mat4.h" />
<ClInclude Include="..\include\cglm\mat4x2.h" />
<ClInclude Include="..\include\cglm\mat4x3.h" />
<ClInclude Include="..\include\cglm\plane.h" />
<ClInclude Include="..\include\cglm\project.h" />
<ClInclude Include="..\include\cglm\quat.h" />
@@ -231,6 +234,7 @@
<ClInclude Include="..\include\cglm\struct\mat3x4.h" />
<ClInclude Include="..\include\cglm\struct\mat4.h" />
<ClInclude Include="..\include\cglm\struct\mat4x2.h" />
<ClInclude Include="..\include\cglm\struct\mat4x3.h" />
<ClInclude Include="..\include\cglm\struct\plane.h" />
<ClInclude Include="..\include\cglm\struct\project.h" />
<ClInclude Include="..\include\cglm\struct\quat.h" />

View File

@@ -70,6 +70,9 @@
<ClCompile Include="..\src\mat4x2.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="..\src\mat4x3.c">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="..\src\quat.c">
<Filter>src</Filter>
</ClCompile>
@@ -204,6 +207,9 @@
<ClInclude Include="..\include\cglm\call\mat4x2.h">
<Filter>include\cglm\call</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\call\mat4x3.h">
<Filter>include\cglm\call</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\call\quat.h">
<Filter>include\cglm\call</Filter>
</ClInclude>
@@ -279,6 +285,9 @@
<ClInclude Include="..\include\cglm\mat4x2.h">
<Filter>include\cglm</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\mat4x3.h">
<Filter>include\cglm</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\quat.h">
<Filter>include\cglm</Filter>
</ClInclude>
@@ -405,6 +414,9 @@
<ClInclude Include="..\include\cglm\struct\mat4x2.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\mat4x3.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>
<ClInclude Include="..\include\cglm\struct\plane.h">
<Filter>include\cglm\struct</Filter>
</ClInclude>