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add new matrix mat4x3
Initial function being glm_mat4x3_make Signed-off-by: Vincent Davis Jr <vince@underview.tech>
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@@ -53,6 +53,7 @@ Follow the :doc:`build` documentation for this
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mat3x4
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mat4
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mat4x2
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mat4x3
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vec2
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vec2-ext
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vec3
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30
docs/source/mat4x3.rst
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30
docs/source/mat4x3.rst
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@@ -0,0 +1,30 @@
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.. default-domain:: C
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mat4x3
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======
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Header: cglm/mat4x3.h
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Table of contents (click to go):
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Macros:
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1. GLM_MAT4X3_ZERO_INIT
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#. GLM_MAT4X3_ZERO
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Functions:
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1. :c:func:`glm_mat4x3_make`
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Functions documentation
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~~~~~~~~~~~~~~~~~~~~~~~
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.. c:function:: void glm_mat4x3_make(float * __restrict src, mat4x3 dest)
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Create mat4x3 matrix from pointer
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| NOTE: **@src** must contain at least 12 elements.
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Parameters:
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| *[in]* **src** pointer to an array of floats
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| *[out]* **dest** destination matrix4x3
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