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add new matrix mat4x2
Initial function being glm_mat4x2_make Signed-off-by: Vincent Davis Jr <vince@underview.tech>
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@@ -42,6 +42,7 @@ cglm_HEADERS = include/cglm/version.h \
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include/cglm/cam.h \
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include/cglm/io.h \
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include/cglm/mat4.h \
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include/cglm/mat4x2.h \
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include/cglm/mat3.h \
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include/cglm/mat3x2.h \
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include/cglm/mat3x4.h \
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@@ -98,6 +99,7 @@ cglm_clipspace_HEADERS = include/cglm/clipspace/persp.h \
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cglm_calldir=$(includedir)/cglm/call
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cglm_call_HEADERS = include/cglm/call/mat4.h \
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include/cglm/call/mat4x2.h \
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include/cglm/call/mat3.h \
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include/cglm/call/mat3x2.h \
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include/cglm/call/mat3x4.h \
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@@ -166,6 +168,7 @@ cglm_simd_neon_HEADERS = include/cglm/simd/neon/affine.h \
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cglm_structdir=$(includedir)/cglm/struct
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cglm_struct_HEADERS = include/cglm/struct/mat4.h \
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include/cglm/struct/mat4x2.h \
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include/cglm/struct/mat3.h \
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include/cglm/struct/mat3x2.h \
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include/cglm/struct/mat3x4.h \
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@@ -230,6 +233,7 @@ libcglm_la_SOURCES=\
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src/mat3x2.c \
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src/mat3x4.c \
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src/mat4.c \
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src/mat4x2.c \
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src/plane.c \
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src/frustum.c \
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src/box.c \
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