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implement euler angles zxy, zyx (yaw-pitch-roll)
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@@ -25,5 +25,6 @@ typedef vec4 versor;
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#include "cglm-affine.h"
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#include "cglm-cam.h"
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#include "cglm-quat.h"
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#include "cglm-euler.h"
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#endif /* glm_h */
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