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docs: building cglm
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36
docs/make.bat
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36
docs/make.bat
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@ECHO OFF
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pushd %~dp0
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REM Command file for Sphinx documentation
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if "%SPHINXBUILD%" == "" (
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set SPHINXBUILD=python -msphinx
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)
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set SOURCEDIR=source
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set BUILDDIR=build
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set SPHINXPROJ=cglm
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if "%1" == "" goto help
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%SPHINXBUILD% >NUL 2>NUL
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if errorlevel 9009 (
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echo.
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echo.The Sphinx module was not found. Make sure you have Sphinx installed,
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echo.then set the SPHINXBUILD environment variable to point to the full
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echo.path of the 'sphinx-build' executable. Alternatively you may add the
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echo.Sphinx directory to PATH.
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echo.
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echo.If you don't have Sphinx installed, grab it from
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echo.http://sphinx-doc.org/
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exit /b 1
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)
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%SPHINXBUILD% -M %1 %SOURCEDIR% %BUILDDIR% %SPHINXOPTS%
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goto end
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:help
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%SPHINXBUILD% -M help %SOURCEDIR% %BUILDDIR% %SPHINXOPTS%
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:end
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popd
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52
docs/source/build.rst
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52
docs/source/build.rst
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Building cglm
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================================
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| **cglm** does not have external dependencies except for unit testing.
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| When you pulled cglm repo with submodules all dependencies will be pulled too.
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| `build-deps.sh` will pull all dependencies/submodules and build for you.
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External dependencies:
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* cmocka - for unit testing
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**NOTE:**
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If you only need to inline versions, you don't need to build **cglm**, you don't need to link it to your program.
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Just import cglm to your project as dependency / external lib by copy-paste then use it as usual
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**Unix (Autotools):**
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.. code-block:: bash
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:linenos:
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$ sh ./build-deps.sh # run this only once (dependencies)
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$ sh autogen.sh
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$ ./configure
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$ make
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$ make check # run tests (optional)
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$ [sudo] make install # install to system (optional)
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**make** will build cglm to **.libs** sub folder in project folder.
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If you don't want to install cglm to your system's folder you can get static and dynamic libs in this folder.
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**Build dependencies (windows):**
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Windows related build files, project files are located in win folder,
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make sure you are inside in cglm/win folder.
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Code Analysis are enabled, it may take awhile to build.
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.. code-block:: bash
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:linenos:
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$ cd win
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$ .\build.bat
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if *msbuild* is not worked (because of multi versions of Visual Studio)
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then try to build with *devenv*:
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.. code-block:: bash
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:linenos:
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$ devenv cglm.sln /Build Release
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Currently tests are not available on Windows.
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156
docs/source/conf.py
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156
docs/source/conf.py
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# -*- coding: utf-8 -*-
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#
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# cglm documentation build configuration file, created by
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# sphinx-quickstart on Tue Jun 6 20:31:05 2017.
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#
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# This file is execfile()d with the current directory set to its
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# containing dir.
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#
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# Note that not all possible configuration values are present in this
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# autogenerated file.
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#
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# All configuration values have a default; values that are commented out
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# serve to show the default.
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# If extensions (or modules to document with autodoc) are in another directory,
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# add these directories to sys.path here. If the directory is relative to the
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# documentation root, use os.path.abspath to make it absolute, like shown here.
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#
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# import os
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# import sys
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# sys.path.insert(0, os.path.abspath('.'))
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# -- General configuration ------------------------------------------------
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# If your documentation needs a minimal Sphinx version, state it here.
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#
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# needs_sphinx = '1.0'
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# Add any Sphinx extension module names here, as strings. They can be
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# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom
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# ones.
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extensions = []
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# Add any paths that contain templates here, relative to this directory.
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templates_path = ['_templates']
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# The suffix(es) of source filenames.
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# You can specify multiple suffix as a list of string:
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#
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# source_suffix = ['.rst', '.md']
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source_suffix = '.rst'
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# The master toctree document.
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master_doc = 'index'
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# General information about the project.
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project = u'cglm'
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copyright = u'2017, Recep Aslantas'
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author = u'Recep Aslantas'
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# The version info for the project you're documenting, acts as replacement for
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# |version| and |release|, also used in various other places throughout the
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# built documents.
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#
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# The short X.Y version.
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version = u'0.2.1'
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# The full version, including alpha/beta/rc tags.
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release = u'0.2.1'
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# The language for content autogenerated by Sphinx. Refer to documentation
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# for a list of supported languages.
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#
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# This is also used if you do content translation via gettext catalogs.
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# Usually you set "language" from the command line for these cases.
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language = None
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# List of patterns, relative to source directory, that match files and
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# directories to ignore when looking for source files.
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# This patterns also effect to html_static_path and html_extra_path
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exclude_patterns = []
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# The name of the Pygments (syntax highlighting) style to use.
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pygments_style = 'sphinx'
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# If true, `todo` and `todoList` produce output, else they produce nothing.
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todo_include_todos = False
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# -- Options for HTML output ----------------------------------------------
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# The theme to use for HTML and HTML Help pages. See the documentation for
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# a list of builtin themes.
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#
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html_theme = 'alabaster'
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# Theme options are theme-specific and customize the look and feel of a theme
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# further. For a list of options available for each theme, see the
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# documentation.
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#
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# html_theme_options = {}
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# Add any paths that contain custom static files (such as style sheets) here,
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# relative to this directory. They are copied after the builtin static files,
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# so a file named "default.css" will overwrite the builtin "default.css".
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html_static_path = ['_static']
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# -- Options for HTMLHelp output ------------------------------------------
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# Output file base name for HTML help builder.
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htmlhelp_basename = 'cglmdoc'
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# -- Options for LaTeX output ---------------------------------------------
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latex_elements = {
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# The paper size ('letterpaper' or 'a4paper').
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#
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# 'papersize': 'letterpaper',
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# The font size ('10pt', '11pt' or '12pt').
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#
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# 'pointsize': '10pt',
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# Additional stuff for the LaTeX preamble.
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#
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# 'preamble': '',
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# Latex figure (float) alignment
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#
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# 'figure_align': 'htbp',
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}
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# Grouping the document tree into LaTeX files. List of tuples
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# (source start file, target name, title,
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# author, documentclass [howto, manual, or own class]).
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latex_documents = [
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(master_doc, 'cglm.tex', u'cglm Documentation',
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u'Recep Aslantas', 'manual'),
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]
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# -- Options for manual page output ---------------------------------------
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# One entry per manual page. List of tuples
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# (source start file, name, description, authors, manual section).
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man_pages = [
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(master_doc, 'cglm', u'cglm Documentation',
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[author], 1)
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]
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# -- Options for Texinfo output -------------------------------------------
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# Grouping the document tree into Texinfo files. List of tuples
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# (source start file, target name, title, author,
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# dir menu entry, description, category)
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texinfo_documents = [
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(master_doc, 'cglm', u'cglm Documentation',
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author, 'cglm', 'One line description of project.',
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'Miscellaneous'),
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]
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44
docs/source/index.rst
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44
docs/source/index.rst
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.. cglm documentation master file, created by
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sphinx-quickstart on Tue Jun 6 20:31:05 2017.
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You can adapt this file completely to your liking, but it should at least
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contain the root `toctree` directive.
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Welcome to cglm's documentation!
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================================
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**cglm** is optimized 3D math library written in C99 (compatible with C89).
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It is similar to original **glm** library except this is mainly for **C**
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This library stores matrices as row-major order but in the future column-major
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is considered to be supported as optional.
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Also currently only **float** type is supported for most operations.
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**Features**
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* general purpose matrix operations (mat4, mat3)
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* chain matrix multiplication (square only)
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* general purpose vector operations (cross, dot, rotate, proj, angle...)
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* affine transforms
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* matrix decomposition (extract rotation, scaling factor)
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* optimized affine transform matrices (mul, rigid-body inverse)
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* camera (lookat)
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* projections (ortho, perspective)
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* quaternions
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* euler angles / yaw-pitch-roll to matrix
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* extract euler angles
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* inline or pre-compiled function call
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* more features (todo)
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.. toctree::
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:maxdepth: 2
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:caption: Table Of Contents:
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build
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Indices and tables
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==================
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* :ref:`genindex`
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* :ref:`modindex`
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* :ref:`search`
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