From 171668085dc5cfd2169b164a8de208c2e7467549 Mon Sep 17 00:00:00 2001 From: Recep Aslantas Date: Thu, 23 Nov 2017 17:44:51 +0300 Subject: [PATCH] fix decompose near / far values from projection --- include/cglm/cam.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/include/cglm/cam.h b/include/cglm/cam.h index aa83ac0..4a7314c 100644 --- a/include/cglm/cam.h +++ b/include/cglm/cam.h @@ -294,8 +294,8 @@ void glm_persp_decomp_z(mat4 proj, float * __restrict near, float * __restrict far) { - *near = proj[3][2] / (proj[3][3] - 1); - *far = proj[3][2] / (proj[3][3] + 1); + *near = proj[3][2] / (proj[2][2] - 1); + *far = proj[3][2] / (proj[2][2] + 1); } /*! @@ -307,7 +307,7 @@ glm_persp_decomp_z(mat4 proj, CGLM_INLINE void glm_persp_decomp_far(mat4 proj, float * __restrict far) { - *far = proj[3][2] / (proj[3][3] + 1); + *far = proj[3][2] / (proj[2][2] + 1); } /*! @@ -319,6 +319,6 @@ glm_persp_decomp_far(mat4 proj, float * __restrict far) { CGLM_INLINE void glm_persp_decomp_near(mat4 proj, float * __restrict near) { - *near = proj[3][2] / (proj[3][3] - 1); + *near = proj[3][2] / (proj[2][2] - 1); } #endif /* cglm_vcam_h */