mirror of
https://github.com/recp/cglm.git
synced 2026-01-03 22:22:11 +00:00
Reduce typo count.
This commit is contained in:
@@ -82,7 +82,7 @@ Functions documentation
|
||||
|
||||
| crops a bounding box with another one.
|
||||
|
||||
this could be useful for gettng a bbox which fits with view frustum and
|
||||
this could be useful for getting a bbox which fits with view frustum and
|
||||
object bounding boxes. In this case you crop view frustum box with objects
|
||||
box
|
||||
|
||||
@@ -95,7 +95,7 @@ Functions documentation
|
||||
|
||||
| crops a bounding box with another one.
|
||||
|
||||
this could be useful for gettng a bbox which fits with view frustum and
|
||||
this could be useful for getting a bbox which fits with view frustum and
|
||||
object bounding boxes. In this case you crop view frustum box with objects
|
||||
box
|
||||
|
||||
|
||||
@@ -117,7 +117,7 @@ Functions documentation
|
||||
If you need to rotate object around itself e.g. center of object or at
|
||||
some point [of object] then `glm_rotate_at()` would be better choice to do so.
|
||||
|
||||
Even if object's model transform is identiy, rotation may not be around
|
||||
Even if object's model transform is identity, rotation may not be around
|
||||
center of object if object does not lay out at ORIGIN perfectly.
|
||||
|
||||
Using `glm_rotate_at()` with center of bounding shape ( AABB, Sphere ... )
|
||||
|
||||
@@ -9,7 +9,7 @@ By default struct api adds `s` suffix to every type name e.g. vec3s, mat4s, vers
|
||||
Also struct api `s` suffix to namespace e.g. `glms_vec3_add`, `glms_mat4_mul` etc.
|
||||
|
||||
By starting v0.9.0, struct api namespace is configurable. We can omit **glms_** namespace or
|
||||
even change it with custom name to move existing api integrations to **cglm** more easliy...
|
||||
even change it with custom name to move existing api integrations to **cglm** more easily...
|
||||
We can also add **s** to function names if we want e.g. `glms_vec3_add()` -> `vec3_add()` or `vec3s_add()`.
|
||||
|
||||
By including **cglm/struct.h** header you will include all struct api. It will also include **cglm/cglm.h** too.
|
||||
|
||||
@@ -62,7 +62,7 @@ Functions documentation
|
||||
|
||||
| crops a bounding box with another one.
|
||||
|
||||
this could be useful for gettng a bbox which fits with view frustum and
|
||||
this could be useful for getting a bbox which fits with view frustum and
|
||||
object bounding boxes. In this case you crop view frustum box with objects
|
||||
box
|
||||
|
||||
@@ -75,7 +75,7 @@ Functions documentation
|
||||
|
||||
| crops a bounding box with another one.
|
||||
|
||||
this could be useful for gettng a bbox which fits with view frustum and
|
||||
this could be useful for getting a bbox which fits with view frustum and
|
||||
object bounding boxes. In this case you crop view frustum box with objects
|
||||
box
|
||||
|
||||
|
||||
@@ -11,9 +11,9 @@ Header: cglm/quat.h
|
||||
|
||||
What you can do with quaternions with existing functions is (Some of them):
|
||||
|
||||
- You can rotate transform matrix using quaterion
|
||||
- You can rotate vector using quaterion
|
||||
- You can create view matrix using quaterion
|
||||
- You can rotate transform matrix using quaternion
|
||||
- You can rotate vector using quaternion
|
||||
- You can create view matrix using quaternion
|
||||
- You can create a lookrotation (from source point to dest)
|
||||
|
||||
Table of contents (click to go):
|
||||
|
||||
Reference in New Issue
Block a user