From 0330be853c3f3e3383dcba014d7ee8cd4b874646 Mon Sep 17 00:00:00 2001 From: Jay Dolan Date: Sun, 5 Jan 2020 14:20:06 -0500 Subject: [PATCH] Fix spelling error in name of glms_rotate_x. --- include/cglm/struct/affine.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/cglm/struct/affine.h b/include/cglm/struct/affine.h index 36dbe0f..b8c6f6d 100644 --- a/include/cglm/struct/affine.h +++ b/include/cglm/struct/affine.h @@ -16,7 +16,7 @@ CGLM_INLINE mat4s glms_scale_make(vec3s v); CGLM_INLINE mat4s glms_scale(mat4s m, vec3s v); CGLM_INLINE mat4s glms_scale_uni(mat4s m, float s); - CGLM_INLINE mat4s glmx_rotate_x(mat4s m, float angle); + CGLM_INLINE mat4s glms_rotate_x(mat4s m, float angle); CGLM_INLINE mat4s glms_rotate_y(mat4s m, float angle); CGLM_INLINE mat4s glms_rotate_z(mat4s m, float angle); CGLM_INLINE mat4s glms_rotate_make(float angle, vec3s axis); @@ -169,7 +169,7 @@ glms_scale_uni(mat4s m, float s) { */ CGLM_INLINE mat4s -glmx_rotate_x(mat4s m, float angle) { +glms_rotate_x(mat4s m, float angle) { mat4s r; glm_rotate_x(m.raw, angle, r.raw); return r;