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Author SHA1 Message Date
Petr Mrázek
7f26fff8d0 NOISSUE Update libnbtplusplus 2019-07-13 23:41:09 +02:00
3 changed files with 21 additions and 55 deletions

View File

@@ -4,7 +4,7 @@
#include <QSaveFile> #include <QSaveFile>
namespace { namespace {
bool load(const QString& path, RawGameOptions & contents) bool load(const QString& path, std::vector<GameOptionItem> &contents, int & version)
{ {
contents.clear(); contents.clear();
QFile file(path); QFile file(path);
@@ -13,6 +13,7 @@ bool load(const QString& path, RawGameOptions & contents)
qWarning() << "Failed to read options file."; qWarning() << "Failed to read options file.";
return false; return false;
} }
version = 0;
while(!file.atEnd()) while(!file.atEnd())
{ {
auto line = file.readLine(); auto line = file.readLine();
@@ -30,32 +31,32 @@ bool load(const QString& path, RawGameOptions & contents)
qDebug() << "!!" << key << "!!"; qDebug() << "!!" << key << "!!";
if(key == "version") if(key == "version")
{ {
contents.version = value.toInt(); version = value.toInt();
continue; continue;
} }
contents.mapping[key] = value; contents.emplace_back(GameOptionItem{key, value});
} }
qDebug() << "Loaded" << path << "with version:" << contents.version; qDebug() << "Loaded" << path << "with version:" << version;
return true; return true;
} }
bool save(const QString& path, RawGameOptions& contents) bool save(const QString& path, std::vector<GameOptionItem> &mapping, int version)
{ {
QSaveFile out(path); QSaveFile out(path);
if(!out.open(QIODevice::WriteOnly)) if(!out.open(QIODevice::WriteOnly))
{ {
return false; return false;
} }
if(contents.version != 0) if(version != 0)
{ {
QString versionLine = QString("version:%1\n").arg(contents.version); QString versionLine = QString("version:%1\n").arg(version);
out.write(versionLine.toUtf8()); out.write(versionLine.toUtf8());
} }
auto iter = contents.mapping.begin(); auto iter = mapping.begin();
while (iter != contents.mapping.end()) while (iter != mapping.end())
{ {
out.write(iter->first.toUtf8()); out.write(iter->key.toUtf8());
out.write(":"); out.write(":");
out.write(iter->second.toUtf8()); out.write(iter->value.toUtf8());
out.write("\n"); out.write("\n");
iter++; iter++;
} }
@@ -94,7 +95,7 @@ QVariant GameOptions::data(const QModelIndex& index, int role) const
int row = index.row(); int row = index.row();
int column = index.column(); int column = index.column();
if (row < 0 || row >= rowCount()) if (row < 0 || row >= int(contents.size()))
return QVariant(); return QVariant();
switch (role) switch (role)
@@ -102,11 +103,11 @@ QVariant GameOptions::data(const QModelIndex& index, int role) const
case Qt::DisplayRole: case Qt::DisplayRole:
if(column == 0) if(column == 0)
{ {
return cookedOptions.items[row].id; return contents[row].key;
} }
else else
{ {
return cookedOptions.items[row].default_value; return contents[row].value;
} }
default: default:
return QVariant(); return QVariant();
@@ -116,7 +117,7 @@ QVariant GameOptions::data(const QModelIndex& index, int role) const
int GameOptions::rowCount(const QModelIndex&) const int GameOptions::rowCount(const QModelIndex&) const
{ {
return cookedOptions.items.size(); return contents.size();
} }
int GameOptions::columnCount(const QModelIndex&) const int GameOptions::columnCount(const QModelIndex&) const
@@ -132,12 +133,12 @@ bool GameOptions::isLoaded() const
bool GameOptions::reload() bool GameOptions::reload()
{ {
beginResetModel(); beginResetModel();
loaded = load(path, rawOptions); loaded = load(path, contents, version);
endResetModel(); endResetModel();
return loaded; return loaded;
} }
bool GameOptions::save() bool GameOptions::save()
{ {
return ::save(path, rawOptions); return ::save(path, contents, version);
} }

View File

@@ -4,46 +4,12 @@
#include <QString> #include <QString>
#include <QAbstractListModel> #include <QAbstractListModel>
struct RawGameOptions
{
void clear()
{
version = 0;
mapping.clear();
}
std::map<QString, QString> mapping;
int version = 0;
};
struct GameOptionItem struct GameOptionItem
{ {
QString id;
enum ValueType
{
INT,
FLOAT,
BOOL,
FOV_MADNESS,
FPS_MADNESS
} value_type;
enum VisualType
{
} visual_type;
QVariant null_value;
QVariant default_value;
QVariant min_value;
QVariant max_value;
QString key; QString key;
QString value;
}; };
struct CookedGameOptions
{
std::vector<GameOptionItem> items;
};
class GameOptions : public QAbstractListModel class GameOptions : public QAbstractListModel
{ {
Q_OBJECT Q_OBJECT
@@ -61,8 +27,7 @@ public:
bool save(); bool save();
private: private:
RawGameOptions rawOptions; std::vector<GameOptionItem> contents;
CookedGameOptions cookedOptions;
bool loaded = false; bool loaded = false;
QString path; QString path;
int version = 0; int version = 0;