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Change naming from Derp -> OneSix until the new instance type supports legacy
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75
logic/OneSixInstance.h
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75
logic/OneSixInstance.h
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/* Copyright 2013 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "BaseInstance.h"
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#include "OneSixVersion.h"
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#include "ModList.h"
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class OneSixInstance : public BaseInstance
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{
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Q_OBJECT
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public:
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explicit OneSixInstance(const QString &rootDir, SettingsObject *settings,
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QObject *parent = 0);
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////// Mod Lists //////
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std::shared_ptr<ModList> loaderModList();
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std::shared_ptr<ModList> resourcePackList();
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////// Directories //////
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QString resourcePacksDir() const;
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QString loaderModsDir() const;
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virtual QString instanceConfigFolder() const override;
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virtual std::shared_ptr<Task> doUpdate(bool only_prepare) override;
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virtual MinecraftProcess *prepareForLaunch(MojangAccountPtr account) override;
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virtual void cleanupAfterRun() override;
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virtual QString intendedVersionId() const override;
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virtual bool setIntendedVersionId(QString version) override;
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virtual QString currentVersionId() const override;
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virtual bool shouldUpdate() const override;
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virtual void setShouldUpdate(bool val) override;
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virtual QDialog *createModEditDialog(QWidget *parent) override;
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/// reload the full version json files. return true on success!
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bool reloadFullVersion(QWidget *widgetParent = 0);
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/// clears all version information in preparation for an update
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void clearFullVersion();
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/// get the current full version info
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std::shared_ptr<OneSixVersion> getFullVersion();
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/// is the current version original, or custom?
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virtual bool versionIsCustom() override;
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virtual QString defaultBaseJar() const override;
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virtual QString defaultCustomBaseJar() const override;
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virtual bool menuActionEnabled(QString action_name) const override;
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virtual QString getStatusbarDescription() override;
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signals:
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void versionReloaded();
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private:
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QStringList processMinecraftArgs(MojangAccountPtr account);
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QDir reconstructAssets(std::shared_ptr<OneSixVersion> version);
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};
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