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Move all the things (YES. Move them.)
Also, implemented some basic modlist logic, to be wired up.
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22
logic/OneSixAssets.h
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22
logic/OneSixAssets.h
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#pragma once
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#include "net/DownloadJob.h"
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class Private;
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class OneSixAssets : public QObject
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{
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Q_OBJECT
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signals:
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void failed();
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void finished();
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public slots:
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void fetchFinished();
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void fetchStarted();
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public:
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void start();
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private:
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JobListQueue dl;
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JobListPtr index_job;
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JobListPtr files_job;
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};
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