NOISSUE separate new mods model from the simple one

It should list mods in various locations...
This commit is contained in:
Petr Mrázek
2018-07-15 14:04:09 +02:00
parent 128bce6acb
commit 03280cc62e
15 changed files with 582 additions and 63 deletions

View File

@@ -25,13 +25,13 @@
#include "dialogs/CustomMessageBox.h"
#include "dialogs/ModEditDialogCommon.h"
#include <GuiUtil.h>
#include "minecraft/ModList.h"
#include "minecraft/ModsModel.h"
#include "minecraft/Mod.h"
#include "minecraft/VersionFilterData.h"
#include "minecraft/ComponentList.h"
#include <DesktopServices.h>
NewModFolderPage::NewModFolderPage(BaseInstance *inst, std::shared_ptr<ModList> mods, QString id,
NewModFolderPage::NewModFolderPage(BaseInstance *inst, std::shared_ptr<ModsModel> mods, QString id,
QString iconName, QString displayName, QString helpPage,
QWidget *parent)
: QWidget(parent), ui(new Ui::NewModFolderPage)